MTG Card Collection
Manage your Magic: The Gathering card collection
Total Cards
586
Total Quantity
1107
RFID Tagged
1
Unique Sets
37
Quick Actions
Showing 586 cards
Invading Manticore
Cost: {5}{R}
Type: Creature — Zombie Manticore
P/T: 4/5
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
3
3
Heartfire
Cost: {1}{R}
Type: Instant
As an additional cost to cast this spell, sacrifice a creature or planeswalker.
Heartfire deals 4 damage to any target.
Set
war
Rarity
Common
Common
Quantity
3
3
Chandra's Pyrohelix
Cost: {1}{R}
Type: Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
Set
war
Rarity
Common
Common
Quantity
4
4
Blindblast
Cost: {2}{R}
Type: Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn.
Draw a card.
Set
war
Rarity
Common
Common
Quantity
3
3
Samut's Sprint
Cost: {R}
Type: Instant
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Set
war
Rarity
Common
Common
Quantity
2
2
Nahiri's Stoneblades
Cost: {1}{R}
Type: Instant
Up to two target creatures each get +2/+0 until end of turn.
Set
war
Rarity
Common
Common
Quantity
3
3
Shivan Fire
Cost: {R}
Type: Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead.
Set
dom
Rarity
Common
Common
Quantity
2
2
Honor the God-Pharaoh
Cost: {2}{R}
Type: Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
3
3
Seven Dwarves
Cost: {1}{R}
Type: Creature — Dwarf
P/T: 2/2
This creature gets +1/+1 for each other creature named Seven Dwarves you control.
A deck can have up to seven cards named Seven Dwarves.
Set
eld
Rarity
Common
Common
Quantity
3
3
Fiery Intervention
Cost: {4}{R}
Type: Sorcery
Choose one —
• Fiery Intervention deals 5 damage to target creature.
• Destroy target artifact.
Set
dom
Rarity
Common
Common
Quantity
2
2
Scorching Dragonfire
Cost: {1}{R}
Type: Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Set
fdn
Rarity
Common
Common
Quantity
2
2
Bloodhaze Wolverine
Cost: {1}{R}
Type: Creature — Wolverine
P/T: 2/1
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
Set
eld
Rarity
Common
Common
Quantity
2
2
Strangle
Cost: {R}
Type: Sorcery
Strangle deals 3 damage to target creature or planeswalker.
Set
snc
Rarity
Common
Common
Quantity
2
2
Witty Roastmaster
Cost: {2}{R}
Type: Creature — Devil Citizen
P/T: 3/2
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Set
snc
Rarity
Common
Common
Quantity
2
2
Goblin Assault Team
Cost: {3}{R}
Type: Creature — Goblin Warrior
P/T: 4/1
Haste
When this creature dies, put a +1/+1 counter on target creature you control.
Set
war
Rarity
Common
Common
Quantity
3
3
Embereth Paladin
Cost: {3}{R}
Type: Creature — Human Knight
P/T: 4/1
Haste
Adamant — If at least three red mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
Set
eld
Rarity
Common
Common
Quantity
3
3
Burning Prophet
Cost: {1}{R}
Type: Creature — Human Wizard
P/T: 1/3
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.
Set
rvr
Rarity
Common
Common
Quantity
2
2
Jaya's Greeting
Cost: {1}{R}
Type: Instant
Jaya's Greeting deals 3 damage to target creature. Scry 1.
Set
war
Rarity
Common
Common
Quantity
4
4
Grim Initiate
Cost: {R}
Type: Creature — Zombie Warrior
P/T: 1/1
First strike
When this creature dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
2
2
Goblin Assailant
Cost: {1}{R}
Type: Creature — Goblin Warrior
P/T: 2/2
Set
m20
Rarity
Common
Common
Quantity
2
2
Ahn-Crop Invader
Cost: {2}{R}
Type: Creature — Zombie Minotaur Warrior
P/T: 2/2
During your turn, this creature has first strike.
{1}, Sacrifice another creature: This creature gets +2/+0 until end of turn.
Set
war
Rarity
Common
Common
Quantity
2
2
Raging Kronch
Cost: {2}{R}
Type: Creature — Beast
P/T: 4/3
This creature can't attack alone.
Set
war
Rarity
Common
Common
Quantity
2
2
Skirk Prospector
Cost: {R}
Type: Creature — Goblin
P/T: 1/1
Sacrifice a Goblin: Add {R}.
Set
dmr
Rarity
Common
Common
Quantity
4
4
Rimrock Knight // Boulder Rush
Cost: {1}{R} // {R}
Type: Creature — Dwarf Knight // Instant — Adventure
P/T: 3/1
Set
eld
Rarity
Common
Common
Quantity
3
3
Command the Storm
Cost: {4}{R}
Type: Instant
Command the Storm deals 5 damage to target creature.
Set
grn
Rarity
Common
Common
Quantity
2
2
Maniacal Rage
Cost: {1}{R}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Set
m20
Rarity
Common
Common
Quantity
2
2
Fearless Halberdier
Cost: {2}{R}
Type: Creature — Human Warrior
P/T: 3/2
Set
m20
Rarity
Common
Common
Quantity
2
2
Keldon Raider
Cost: {2}{R}{R}
Type: Creature — Human Warrior
P/T: 4/3
When this creature enters, you may discard a card. If you do, draw a card.
Set
m20
Rarity
Common
Common
Quantity
2
2
Seismic Shift
Cost: {3}{R}
Type: Sorcery
Destroy target land. Up to two target creatures can't block this turn.
Set
dom
Rarity
Common
Common
Quantity
3
3
Keldon Warcaller
Cost: {1}{R}
Type: Creature — Human Warrior
P/T: 2/2
Whenever this creature attacks, put a lore counter on target Saga you control.
Set
dom
Rarity
Common
Common
Quantity
2
2
Run Amok
Cost: {1}{R}
Type: Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
Set
dom
Rarity
Common
Common
Quantity
2
2
Ghitu Chronicler
Cost: {1}{R}
Type: Creature — Human Wizard
P/T: 1/3
Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)
When this creature enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Set
dom
Rarity
Common
Common
Quantity
3
3
Keldon Overseer
Cost: {2}{R}
Type: Creature — Human Warrior
P/T: 3/1
Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)
Haste
When this creature enters, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Set
dom
Rarity
Common
Common
Quantity
4
4
Riveteers Initiate
Cost: {1}{R}
Type: Creature — Lizard Citizen
P/T: 2/2
{1}{B/G}: This creature gains deathtouch until end of turn.
Set
snc
Rarity
Common
Common
Quantity
2
2
Sticky Fingers
Cost: {R}
Type: Enchantment — Aura
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Set
snc
Rarity
Common
Common
Quantity
3
3
Antagonize
Cost: {1}{R}
Type: Instant
Target creature gets +4/+3 until end of turn.
Set
snc
Rarity
Common
Common
Quantity
2
2
Plasma Jockey
Cost: {3}{R}
Type: Creature — Lizard Warrior
P/T: 3/1
Whenever this creature attacks, target creature an opponent controls can't block this turn.
Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Set
snc
Rarity
Common
Common
Quantity
4
4
Big Score
Cost: {3}{R}
Type: Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Set
soc
Rarity
Common
Common
Quantity
3
3
Goldhound
Cost: {R}
Type: Artifact Creature — Treasure Dog
P/T: 1/1
First strike
Menace (This creature can't be blocked except by two or more creatures.)
{T}, Sacrifice this creature: Add one mana of any color.
Set
snc
Rarity
Common
Common
Quantity
2
2
Ornery Goblin
Cost: {1}{R}
Type: Creature — Goblin Warrior
P/T: 2/1
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Set
clu
Rarity
Common
Common
Quantity
2
2
Gravitic Punch
Cost: {3}{R}
Type: Sorcery
Target creature you control deals damage equal to its power to target player.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Goblin Locksmith
Cost: {1}{R}
Type: Creature — Goblin Rogue
P/T: 2/1
Whenever this creature attacks, creatures with defender can't block this turn.
Set
grn
Rarity
Common
Common
Quantity
3
3
Barging Sergeant
Cost: {4}{R}
Type: Creature — Minotaur Soldier
P/T: 4/2
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Maximize Velocity
Cost: {R}
Type: Sorcery
Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Wojek Bodyguard
Cost: {2}{R}
Type: Creature — Human Soldier
P/T: 3/3
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
This creature can't attack or block alone.
Set
clu
Rarity
Common
Common
Quantity
3
3
Raging Redcap
Cost: {2}{R}
Type: Creature — Goblin Knight
P/T: 1/2
Double strike (This creature deals both first-strike and regular combat damage.)
Set
fdn
Rarity
Common
Common
Quantity
3
3
Careless Celebrant
Cost: {1}{R}
Type: Creature — Satyr Shaman
P/T: 2/1
When this creature dies, it deals 2 damage to target creature or planeswalker an opponent controls.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
2
2
Rile
Cost: {R}
Type: Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Set
afc
Rarity
Common
Common
Quantity
2
2
Frenzied Raptor
Cost: {2}{R}
Type: Creature — Dinosaur
P/T: 4/2
Set
xln
Rarity
Common
Common
Quantity
3
3
Fling
Cost: {1}{R}
Type: Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Set
eld
Rarity
Common
Common
Quantity
2
2
Crystal Slipper
Cost: {1}{R}
Type: Artifact — Equipment
Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Set
eld
Rarity
Common
Common
Quantity
2
2
Brimstone Trebuchet
Cost: {2}{R}
Type: Artifact Creature — Wall
P/T: 1/3
Defender, reach
{T}: This creature deals 1 damage to each opponent.
Whenever a Knight you control enters, untap this creature.
Set
eld
Rarity
Common
Common
Quantity
2
2
Thrash of Raptors
Cost: {3}{R}
Type: Creature — Dinosaur
P/T: 3/3
As long as you control another Dinosaur, this creature gets +2/+0 and has trample.
Set
xln
Rarity
Common
Common
Quantity
2
2
Swashbuckling
Cost: {1}{R}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
Set
xln
Rarity
Common
Common
Quantity
2
2
Brazen Buccaneers
Cost: {3}{R}
Type: Creature — Human Pirate
P/T: 2/2
Haste
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Set
xln
Rarity
Common
Common
Quantity
3
3
Tilonalli's Knight
Cost: {1}{R}
Type: Creature — Human Knight
P/T: 2/2
Whenever this creature attacks, if you control a Dinosaur, this creature gets +1/+1 until end of turn.
Set
xln
Rarity
Common
Common
Quantity
3
3
Fire Shrine Keeper
Cost: {R}
Type: Creature — Elemental
P/T: 1/1
Menace
{7}{R}, {T}, Sacrifice this creature: It deals 3 damage to each of up to two target creatures.
Set
xln
Rarity
Common
Common
Quantity
2
2
Headstrong Brute
Cost: {2}{R}
Type: Creature — Orc Pirate
P/T: 3/3
This creature can't block.
This creature has menace as long as you control another Pirate.
Set
xln
Rarity
Common
Common
Quantity
2
2
Sun-Crowned Hunters
Cost: {4}{R}{R}
Type: Creature — Dinosaur
P/T: 5/4
Enrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
Set
xln
Rarity
Common
Common
Quantity
2
2
Turret Ogre
Cost: {3}{R}
Type: Creature — Ogre Warrior
P/T: 4/3
Reach (This creature can block creatures with flying.)
When this creature enters, if you control another creature with power 4 or greater, this creature deals 2 damage to each opponent.
Set
clu
Rarity
Common
Common
Quantity
1
1
Demolish
Cost: {3}{R}
Type: Sorcery
Destroy target artifact or land.
Set
rvr
Rarity
Common
Common
Quantity
1
1
Fire Elemental
Cost: {3}{R}{R}
Type: Creature — Elemental
P/T: 5/4
Set
fdn
Rarity
Common
Common
Quantity
1
1
Radiating Lightning
Cost: {3}{R}
Type: Instant
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Set
m19
Rarity
Common
Common
Quantity
1
1
Frenzied Rage
Cost: {1}{R}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
Set
dom
Rarity
Common
Common
Quantity
1
1
Light 'Em Up
Cost: {1}{R}
Type: Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
Set
snc
Rarity
Common
Common
Quantity
1
1
Redcap Raiders
Cost: {2}{R}
Type: Creature — Goblin Warrior
P/T: 3/2
Whenever this creature attacks, you may tap an untapped non-Human creature you control. If you do, this creature gets +1/+1 and gains trample until end of turn.
Set
eld
Rarity
Common
Common
Quantity
1
1
Wrecking Crew
Cost: {4}{R}
Type: Creature — Human Warrior
P/T: 4/5
Reach (This creature can block creatures with flying.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Set
snc
Rarity
Common
Common
Quantity
1
1
Torch Courier
Cost: {R}
Type: Creature — Goblin
P/T: 1/1
Haste
Sacrifice this creature: Another target creature gains haste until end of turn.
Set
grn
Rarity
Common
Common
Quantity
1
1
Sarkhan's Catharsis
Cost: {4}{R}
Type: Instant
Sarkhan's Catharsis deals 5 damage to target player or planeswalker.
Set
war
Rarity
Common
Common
Quantity
1
1
Cosmotronic Wave
Cost: {3}{R}
Type: Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Set
clu
Rarity
Common
Common
Quantity
1
1
Rubblebelt Boar
Cost: {3}{R}
Type: Creature — Boar
P/T: 3/3
When this creature enters, target creature gets +2/+0 until end of turn.
Set
grn
Rarity
Common
Common
Quantity
1
1
Warlord's Fury
Cost: {R}
Type: Sorcery
Creatures you control gain first strike until end of turn.
Draw a card.
Set
dom
Rarity
Common
Common
Quantity
1
1
Fervent Strike
Cost: {R}
Type: Instant
Target creature gets +1/+0 and gains first strike and haste until end of turn.
Set
dom
Rarity
Common
Common
Quantity
1
1
Bloodstone Goblin
Cost: {1}{R}
Type: Creature — Goblin Warrior
P/T: 2/2
Whenever you cast a spell, if that spell was kicked, this creature gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Set
dom
Rarity
Common
Common
Quantity
1
1
Ready to Rumble
Cost: {4}{R}
Type: Sorcery
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
Set
snc
Rarity
Common
Common
Quantity
1
1
Exhibition Magician
Cost: {2}{R}
Type: Creature — Human Wizard
P/T: 2/1
When this creature enters, choose one —
• Create a 1/1 green and white Citizen creature token.
• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
snc
Rarity
Common
Common
Quantity
1
1
Jackhammer
Cost: {1}{R}
Type: Artifact — Equipment
Equipped creature gets +2/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Set
snc
Rarity
Common
Common
Quantity
1
1
Daring Escape
Cost: {R}
Type: Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Set
snc
Rarity
Common
Common
Quantity
1
1
Direct Current
Cost: {1}{R}{R}
Type: Sorcery
Direct Current deals 2 damage to any target.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Set
clu
Rarity
Common
Common
Quantity
1
1
Unfriendly Fire
Cost: {4}{R}
Type: Instant
Unfriendly Fire deals 4 damage to any target.
Set
xln
Rarity
Common
Common
Quantity
1
1
Rummaging Goblin
Cost: {2}{R}
Type: Creature — Goblin Rogue
P/T: 1/1
{T}, Discard a card: Draw a card.
Set
xln
Rarity
Common
Common
Quantity
1
1
Barge In
Cost: {R}
Type: Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Set
eld
Rarity
Common
Common
Quantity
1
1
Searing Barrage
Cost: {4}{R}
Type: Instant
Searing Barrage deals 5 damage to target creature.
Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
Set
eld
Rarity
Common
Common
Quantity
1
1
Street Riot
Cost: {4}{R}
Type: Enchantment
During your turn, creatures you control get +1/+0 and have trample.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Electrostatic Field
Cost: {1}{R}
Type: Creature — Wall
P/T: 0/4
Defender
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Set
otc
Rarity
Uncommon
Uncommon
Quantity
1
1
Hellkite Whelp
Cost: {4}{R}
Type: Creature — Dragon
P/T: 3/3
Flying
Whenever this creature attacks, it deals 1 damage to target creature defending player controls.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Escape Velocity
Cost: {R}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has haste.
Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Furious Rise
Cost: {2}{R}
Type: Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
Set
cmm
Rarity
Uncommon
Uncommon
Quantity
1
1
Goblin Cratermaker
Cost: {1}{R}
Type: Creature — Goblin Warrior
P/T: 2/2
{1}, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Thrill of Possibility
Cost: {1}{R}
Type: Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Set
fdn
Rarity
Common
Common
Quantity
1
1
Dreamstalker Manticore
Cost: {2}{R}
Type: Enchantment Creature — Manticore
P/T: 4/2
Whenever you cast your first spell during each opponent's turn, this creature deals 1 damage to any target.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Heroes of the Revel
Cost: {4}{R}
Type: Creature — Satyr Soldier
P/T: 4/4
When this creature enters, create a 1/1 red Satyr creature token with "This token can't block."
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Storm Fleet Pyromancer
Cost: {4}{R}
Type: Creature — Human Pirate Wizard
P/T: 3/2
Raid — When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Set
2x2
Rarity
Common
Common
Quantity
1
1
Dual Shot
Cost: {R}
Type: Instant
Dual Shot deals 1 damage to each of up to two target creatures.
Set
xln
Rarity
Common
Common
Quantity
1
1
Fathom Fleet Firebrand
Cost: {1}{R}
Type: Creature — Human Pirate
P/T: 2/2
{1}{R}: This creature gets +1/+0 until end of turn.
Set
xln
Rarity
Common
Common
Quantity
1
1
Demolish
Cost: {3}{R}
Type: Sorcery
Destroy target artifact or land.
Set
xln
Rarity
Common
Common
Quantity
1
1
Forced Landing
Cost: {1}{G}
Type: Instant
Put target creature with flying on the bottom of its owner's library.
Set
rvr
Rarity
Common
Common
Quantity
2
2
Hijack
Cost: {1}{R}{R}
Type: Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Set
xln
Rarity
Common
Common
Quantity
1
1
Arboreal Grazer
Cost: {G}
Type: Creature — Sloth Beast
P/T: 0/3
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Set
tdc
Rarity
Common
Common
Quantity
2
2
Wildwood Tracker
Cost: {G}
Type: Creature — Elf Warrior
P/T: 1/1
Whenever this creature attacks or blocks, if you control another non-Human creature, this creature gets +1/+1 until end of turn.
Set
eld
Rarity
Common
Common
Quantity
2
2
Pollenbright Druid
Cost: {1}{G}
Type: Creature — Elf Druid
P/T: 1/1
When this creature enters, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Set
cmm
Rarity
Common
Common
Quantity
3
3
Courage in Crisis
Cost: {2}{G}
Type: Sorcery
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Set
cmm
Rarity
Common
Common
Quantity
2
2
Kraul Stinger
Cost: {2}{G}
Type: Creature — Insect Assassin
P/T: 2/2
Deathtouch
Set
war
Rarity
Common
Common
Quantity
3
3
Llanowar Envoy
Cost: {2}{G}
Type: Creature — Elf Scout
P/T: 3/2
{1}{G}: Add one mana of any color.
Set
dom
Rarity
Common
Common
Quantity
2
2
Rosethorn Halberd
Cost: {G}
Type: Artifact — Equipment
When this Equipment enters, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Set
eld
Rarity
Common
Common
Quantity
2
2
Arbor Armament
Cost: {G}
Type: Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)
Set
dom
Rarity
Common
Common
Quantity
2
2
Vivien's Grizzly
Cost: {2}{G}
Type: Creature — Bear Spirit
P/T: 2/3
{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
Set
war
Rarity
Common
Common
Quantity
2
2
Cabaretti Initiate
Cost: {G}
Type: Creature — Raccoon Citizen
P/T: 1/2
{2}{R/W}: This creature gains double strike until end of turn.
Set
snc
Rarity
Common
Common
Quantity
2
2
Tuinvale Treefolk // Oaken Boon
Cost: {5}{G} // {3}{G}
Type: Creature — Treefolk Druid // Sorcery — Adventure
P/T: 6/5
Set
eld
Rarity
Common
Common
Quantity
3
3
New Horizons
Cost: {2}{G}
Type: Enchantment — Aura
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "{T}: Add two mana of any one color."
Set
fdn
Rarity
Common
Common
Quantity
3
3
Primordial Wurm
Cost: {4}{G}{G}
Type: Creature — Wurm
P/T: 7/6
Set
war
Rarity
Common
Common
Quantity
4
4
Arlinn's Wolf
Cost: {2}{G}
Type: Creature — Wolf
P/T: 3/2
This creature can't be blocked by creatures with power 2 or less.
Set
war
Rarity
Common
Common
Quantity
4
4
Return to Nature
Cost: {1}{G}
Type: Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Set
afc
Rarity
Common
Common
Quantity
5
5
Hitchclaw Recluse
Cost: {2}{G}
Type: Creature — Spider
P/T: 1/4
Reach
Set
grn
Rarity
Common
Common
Quantity
2
2
Giant Growth
Cost: {G}
Type: Instant
Target creature gets +3/+3 until end of turn.
Set
blb
Rarity
Common
Common
Quantity
2
2
Primordial Wurm
Cost: {4}{G}{G}
Type: Creature — Wurm
P/T: 7/6
Set
dom
Rarity
Common
Common
Quantity
2
2
Grow from the Ashes
Cost: {2}{G}
Type: Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Set
fdn
Rarity
Common
Common
Quantity
2
2
Llanowar Scout
Cost: {1}{G}
Type: Creature — Elf Scout
P/T: 1/3
{T}: You may put a land card from your hand onto the battlefield.
Set
dom
Rarity
Common
Common
Quantity
3
3
Mammoth Spider
Cost: {4}{G}
Type: Creature — Spider
P/T: 3/5
Reach (This creature can block creatures with flying.)
Set
m20
Rarity
Common
Common
Quantity
3
3
Prey Upon
Cost: {G}
Type: Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Gaea's Protector
Cost: {3}{G}
Type: Creature — Elemental Warrior
P/T: 4/2
This creature must be blocked if able.
Set
dom
Rarity
Common
Common
Quantity
2
2
Baloth Gorger
Cost: {2}{G}{G}
Type: Creature — Beast
P/T: 4/4
Kicker {4} (You may pay an additional {4} as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it.
Set
dom
Rarity
Common
Common
Quantity
3
3
Krosan Druid
Cost: {2}{G}
Type: Creature — Centaur Druid
P/T: 2/3
Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.)
When this creature enters, if it was kicked, you gain 10 life.
Set
dom
Rarity
Common
Common
Quantity
2
2
Gingerbread Cabin
Type: Land — Forest
({T}: Add {G}.)
This land enters tapped unless you control three or more other Forests.
When this land enters untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Set
c21
Rarity
Common
Common
Quantity
2
2
Fell the Pheasant
Cost: {1}{G}
Type: Instant
Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Set
eld
Rarity
Common
Common
Quantity
3
3
Spike-Tailed Ceratops
Cost: {4}{G}
Type: Creature — Dinosaur
P/T: 4/4
This creature can block an additional creature each combat.
Set
xln
Rarity
Common
Common
Quantity
2
2
Rosethorn Acolyte // Seasonal Ritual
Cost: {2}{G} // {G}
Type: Creature — Elf Druid // Sorcery — Adventure
P/T: 2/3
Set
eld
Rarity
Common
Common
Quantity
2
2
Blossom Dryad
Cost: {2}{G}
Type: Creature — Dryad
P/T: 2/2
{T}: Untap target land.
Set
xln
Rarity
Common
Common
Quantity
2
2
Ixalli's Keeper
Cost: {1}{G}
Type: Creature — Human Shaman
P/T: 2/2
{7}{G}, {T}, Sacrifice this creature: Target creature gets +5/+5 and gains trample until end of turn.
Set
xln
Rarity
Common
Common
Quantity
2
2
Garenbrig Paladin
Cost: {4}{G}
Type: Creature — Giant Knight
P/T: 4/4
Adamant — If at least three green mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
This creature can't be blocked by creatures with power 2 or less.
Set
eld
Rarity
Common
Common
Quantity
5
5
Tishana's Wayfinder
Cost: {2}{G}
Type: Creature — Merfolk Scout
P/T: 2/2
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Set
xln
Rarity
Common
Common
Quantity
2
2
Sporecap Spider
Cost: {2}{G}
Type: Creature — Spider
P/T: 1/5
Reach
Set
eld
Rarity
Common
Common
Quantity
2
2
Jade Guardian
Cost: {3}{G}
Type: Creature — Merfolk Shaman
P/T: 2/2
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When this creature enters, put a +1/+1 counter on target Merfolk you control.
Set
xln
Rarity
Common
Common
Quantity
2
2
Undercity Uprising
Cost: {2}{B}{G}
Type: Sorcery
Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Rhizome Lurcher
Cost: {2}{B}{G}
Type: Creature — Fungus Zombie
P/T: 2/2
Undergrowth — This creature enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
Set
grn
Rarity
Common
Common
Quantity
2
2
Ravenous Daggertooth
Cost: {2}{G}
Type: Creature — Dinosaur
P/T: 3/2
Enrage — Whenever this creature is dealt damage, you gain 2 life.
Set
xln
Rarity
Common
Common
Quantity
3
3
Erstwhile Trooper
Cost: {1}{B}{G}
Type: Creature — Zombie Soldier
P/T: 2/2
Discard a creature card: This creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
Set
grn
Rarity
Common
Common
Quantity
2
2
Ancient Brontodon
Cost: {6}{G}{G}
Type: Creature — Dinosaur
P/T: 9/9
Set
xln
Rarity
Common
Common
Quantity
3
3
Attended Socialite
Cost: {1}{G}
Type: Creature — Elf Druid
P/T: 2/1
Alliance — Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Set
snc
Rarity
Common
Common
Quantity
4
4
Most Wanted
Cost: {2}{G}
Type: Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +2/+1.
When enchanted creature dies, create two Treasure tokens.
Set
snc
Rarity
Common
Common
Quantity
2
2
Generous Stray
Cost: {2}{G}
Type: Creature — Cat
P/T: 1/2
When this creature enters, draw a card.
Set
grn
Rarity
Common
Common
Quantity
3
3
Pause for Reflection
Cost: {2}{G}
Type: Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Prevent all combat damage that would be dealt this turn.
Set
grn
Rarity
Common
Common
Quantity
3
3
Siege Wurm
Cost: {5}{G}{G}
Type: Creature — Wurm
P/T: 5/5
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample
Set
rvr
Rarity
Common
Common
Quantity
2
2
Wary Okapi
Cost: {2}{G}
Type: Creature — Antelope
P/T: 3/2
Vigilance
Set
grn
Rarity
Common
Common
Quantity
2
2
Grazing Whiptail
Cost: {2}{G}{G}
Type: Creature — Dinosaur
P/T: 3/4
Reach
Set
xln
Rarity
Common
Common
Quantity
3
3
Prizefight
Cost: {1}{G}
Type: Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
snc
Rarity
Common
Common
Quantity
2
2
Deeproot Warrior
Cost: {1}{G}
Type: Creature — Merfolk Warrior
P/T: 2/2
Whenever this creature becomes blocked, it gets +1/+1 until end of turn.
Set
xln
Rarity
Common
Common
Quantity
2
2
Wild Ceratok
Cost: {3}{G}
Type: Creature — Rhino
P/T: 4/3
Set
grn
Rarity
Common
Common
Quantity
3
3
Glittermonger
Cost: {3}{G}
Type: Creature — Elf Rogue
P/T: 1/4
{T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
snc
Rarity
Common
Common
Quantity
2
2
Civic Gardener
Cost: {1}{G}
Type: Creature — Human Citizen
P/T: 2/2
Whenever this creature attacks, untap target creature or land.
Set
snc
Rarity
Common
Common
Quantity
4
4
Social Climber
Cost: {2}{G}
Type: Creature — Human Druid
P/T: 3/2
Alliance — Whenever another creature you control enters, you gain 1 life.
Set
snc
Rarity
Common
Common
Quantity
3
3
Capenna Express
Cost: {3}{G}
Type: Artifact — Vehicle
P/T: 6/6
Sacrifice a Treasure: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Set
snc
Rarity
Common
Common
Quantity
3
3
Jewel Thief
Cost: {2}{G}
Type: Creature — Cat Rogue
P/T: 3/3
Vigilance, trample
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
snc
Rarity
Common
Common
Quantity
4
4
Kiora's Dambreaker
Cost: {5}{U}
Type: Creature — Leviathan
P/T: 5/6
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Set
rvr
Rarity
Common
Common
Quantity
2
2
Steelgaze Griffin
Cost: {4}{U}
Type: Creature — Griffin
P/T: 2/4
Flying
Whenever you draw your second card each turn, this creature gets +2/+0 until end of turn.
Set
eld
Rarity
Common
Common
Quantity
2
2
Relentless Advance
Cost: {3}{U}
Type: Sorcery
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
2
2
Erratic Visionary
Cost: {1}{U}
Type: Creature — Human Wizard
P/T: 1/3
{1}{U}, {T}: Draw a card, then discard a card.
Set
clu
Rarity
Common
Common
Quantity
3
3
Stealth Mission
Cost: {2}{U}
Type: Sorcery
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Set
war
Rarity
Common
Common
Quantity
3
3
No Escape
Cost: {2}{U}
Type: Instant
Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Scry 1.
Set
war
Rarity
Common
Common
Quantity
2
2
Ashiok's Skulker
Cost: {4}{U}
Type: Creature — Nightmare
P/T: 3/5
{3}{U}: This creature can't be blocked this turn.
Set
war
Rarity
Common
Common
Quantity
2
2
Tamiyo's Epiphany
Cost: {3}{U}
Type: Sorcery
Scry 4, then draw two cards.
Set
war
Rarity
Common
Common
Quantity
3
3
Cold-Water Snapper
Cost: {5}{U}
Type: Creature — Turtle
P/T: 4/5
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set
dom
Rarity
Common
Common
Quantity
2
2
Unwind
Cost: {2}{U}
Type: Instant
Counter target noncreature spell. Untap up to three lands.
Set
dom
Rarity
Common
Common
Quantity
2
2
Case the Joint
Cost: {3}{U}
Type: Instant
Draw two cards, then look at the top card of each player's library.
Set
snc
Rarity
Common
Common
Quantity
3
3
Echo Inspector
Cost: {3}{U}
Type: Creature — Bird Rogue
P/T: 2/3
Flying
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Set
snc
Rarity
Common
Common
Quantity
2
2
Cloudreader Sphinx
Cost: {4}{U}
Type: Creature — Sphinx
P/T: 3/4
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Set
2xm
Rarity
Common
Common
Quantity
3
3
Make Disappear
Cost: {1}{U}
Type: Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Counter target spell unless its controller pays {2}.
Set
snc
Rarity
Common
Common
Quantity
2
2
Wishful Merfolk
Cost: {1}{U}
Type: Creature — Merfolk
P/T: 3/2
Defender
{1}{U}: This creature loses defender and becomes a Human until end of turn.
Set
eld
Rarity
Common
Common
Quantity
3
3
Naga Eternal
Cost: {2}{U}
Type: Creature — Zombie Snake
P/T: 3/2
Set
war
Rarity
Common
Common
Quantity
2
2
Kasmina's Transmutation
Cost: {1}{U}
Type: Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
Set
rvr
Rarity
Common
Common
Quantity
3
3
Teferi's Time Twist
Cost: {1}{U}
Type: Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Set
war
Rarity
Common
Common
Quantity
3
3
Wall of Runes
Cost: {U}
Type: Creature — Wall
P/T: 0/4
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Set
m21
Rarity
Common
Common
Quantity
3
3
Aven Eternal
Cost: {2}{U}
Type: Creature — Zombie Bird Warrior
P/T: 2/2
Flying
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
3
3
Totally Lost
Cost: {4}{U}
Type: Instant
Put target nonland permanent on top of its owner's library.
Set
war
Rarity
Common
Common
Quantity
3
3
Relic Runner
Cost: {1}{U}
Type: Creature — Human Rogue
P/T: 2/1
This creature can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
Set
2xm
Rarity
Common
Common
Quantity
2
2
Callous Dismissal
Cost: {1}{U}
Type: Sorcery
Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
3
3
Contentious Plan
Cost: {1}{U}
Type: Sorcery
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Set
war
Rarity
Common
Common
Quantity
3
3
Devious Cover-Up
Cost: {2}{U}{U}
Type: Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Set
grn
Rarity
Common
Common
Quantity
2
2
Academy Drake
Cost: {2}{U}
Type: Creature — Drake
P/T: 2/2
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Flying
If this creature was kicked, it enters with two +1/+1 counters on it.
Set
dom
Rarity
Common
Common
Quantity
2
2
Arcane Flight
Cost: {U}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Set
dom
Rarity
Common
Common
Quantity
2
2
Capture Sphere
Cost: {3}{U}
Type: Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Set
2x2
Rarity
Common
Common
Quantity
2
2
Deep Freeze
Cost: {2}{U}
Type: Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Set
dom
Rarity
Common
Common
Quantity
3
3
Rescue
Cost: {U}
Type: Instant
Return target permanent you control to its owner's hand.
Set
dom
Rarity
Common
Common
Quantity
2
2
Befuddle
Cost: {2}{U}
Type: Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Set
m20
Rarity
Common
Common
Quantity
3
3
Blink of an Eye
Cost: {1}{U}
Type: Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Set
dom
Rarity
Common
Common
Quantity
2
2
Artificer's Assistant
Cost: {U}
Type: Creature — Bird
P/T: 1/1
Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Set
dom
Rarity
Common
Common
Quantity
2
2
Academy Journeymage
Cost: {4}{U}
Type: Creature — Human Wizard
P/T: 3/2
This spell costs {1} less to cast if you control a Wizard.
When this creature enters, return target creature an opponent controls to its owner's hand.
Set
dom
Rarity
Common
Common
Quantity
4
4
Brokers Veteran
Cost: {1}{U}
Type: Creature — Human Soldier
P/T: 2/1
When this creature dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Set
snc
Rarity
Common
Common
Quantity
2
2
Majestic Metamorphosis
Cost: {2}{U}
Type: Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.
Draw a card.
Set
snc
Rarity
Common
Common
Quantity
2
2
Backstreet Bruiser
Cost: {1}{U}
Type: Creature — Octopus Rogue
P/T: 3/3
Defender
As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
Set
snc
Rarity
Common
Common
Quantity
4
4
Expendable Lackey
Cost: {U}
Type: Creature — Human Citizen
P/T: 1/1
{1}{U}, Exile this card from your graveyard: Create a 1/1 blue Fish creature token with "This token can't be blocked." Activate only as a sorcery.
Set
snc
Rarity
Common
Common
Quantity
3
3
Disdainful Stroke
Cost: {1}{U}
Type: Instant
Counter target spell with mana value 4 or greater.
Set
snc
Rarity
Common
Common
Quantity
2
2
Watcher in the Mist
Cost: {3}{U}{U}
Type: Creature — Spirit
P/T: 3/4
Flying
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Set
clu
Rarity
Common
Common
Quantity
3
3
Radical Idea
Cost: {1}{U}
Type: Instant
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Set
otc
Rarity
Common
Common
Quantity
2
2
Maximize Altitude
Cost: {U}
Type: Sorcery
Target creature gets +1/+1 and gains flying until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Disdainful Stroke
Cost: {1}{U}
Type: Instant
Counter target spell with mana value 4 or greater.
Set
grn
Rarity
Common
Common
Quantity
2
2
Tome Raider
Cost: {2}{U}
Type: Creature — Faerie
P/T: 1/1
Flying
When this creature enters, draw a card.
Set
eld
Rarity
Common
Common
Quantity
3
3
Passwall Adept
Cost: {1}{U}
Type: Creature — Human Wizard
P/T: 1/3
{2}{U}: Target creature can't be blocked this turn.
Set
grn
Rarity
Common
Common
Quantity
2
2
Wall of Mist
Cost: {1}{U}
Type: Creature — Wall
P/T: 0/5
Defender
Set
grn
Rarity
Common
Common
Quantity
4
4
Witching Well
Cost: {U}
Type: Artifact
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{3}{U}, Sacrifice this artifact: Draw two cards.
Set
cmm
Rarity
Common
Common
Quantity
3
3
Didn't Say Please
Cost: {1}{U}{U}
Type: Instant
Counter target spell. Its controller mills three cards.
Set
eld
Rarity
Common
Common
Quantity
2
2
Corridor Monitor
Cost: {1}{U}
Type: Artifact Creature — Construct
P/T: 1/4
When this creature enters, untap target artifact or creature you control.
Set
2xm
Rarity
Common
Common
Quantity
2
2
Unexplained Vision
Cost: {4}{U}
Type: Sorcery
Draw three cards.
Adamant — If at least three blue mana was spent to cast this spell, scry 3.
Set
eld
Rarity
Common
Common
Quantity
5
5
Opt
Cost: {U}
Type: Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Set
otc
Rarity
Common
Common
Quantity
3
3
Opt
Cost: {U}
Type: Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Set
tdc
Rarity
Common
Common
Quantity
2
2
Prosperous Pirates
Cost: {4}{U}
Type: Creature — Human Pirate
P/T: 3/4
When this creature enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Set
cmr
Rarity
Common
Common
Quantity
3
3
Shore Keeper
Cost: {U}
Type: Creature — Trilobite
P/T: 0/3
{7}{U}, {T}, Sacrifice this creature: Draw three cards.
Set
xln
Rarity
Common
Common
Quantity
3
3
Kronch Wrangler
Cost: {1}{G}
Type: Creature — Human Warrior
P/T: 2/1
Trample
Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on this creature.
Set
clu
Rarity
Common
Common
Quantity
1
1
Steady Aim
Cost: {1}{G}
Type: Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Set
war
Rarity
Common
Common
Quantity
1
1
Snarespinner
Cost: {1}{G}
Type: Creature — Spider
P/T: 1/3
Reach
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Set
m21
Rarity
Common
Common
Quantity
1
1
Wardscale Crocodile
Cost: {4}{G}
Type: Creature — Crocodile
P/T: 5/3
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set
war
Rarity
Common
Common
Quantity
1
1
Corrosive Ooze
Cost: {1}{G}
Type: Creature — Ooze
P/T: 2/2
Whenever this creature blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Set
dom
Rarity
Common
Common
Quantity
1
1
Adventurous Impulse
Cost: {G}
Type: Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Set
dom
Rarity
Common
Common
Quantity
1
1
Thundering Ceratok
Cost: {4}{G}
Type: Creature — Rhino
P/T: 4/5
Trample
When this creature enters, other creatures you control gain trample until end of turn.
Set
war
Rarity
Common
Common
Quantity
1
1
Caldaia Strongarm
Cost: {4}{G}
Type: Creature — Human Warrior
P/T: 2/3
When this creature enters, put two +1/+1 counters on target creature.
Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Set
snc
Rarity
Common
Common
Quantity
1
1
Tall as a Beanstalk
Cost: {3}{G}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.
Set
eld
Rarity
Common
Common
Quantity
1
1
Centaur Nurturer
Cost: {3}{G}
Type: Creature — Centaur Druid
P/T: 2/4
When this creature enters, you gain 3 life.
{T}: Add one mana of any color.
Set
war
Rarity
Common
Common
Quantity
1
1
Rhox Pummeler
Cost: {5}{G}
Type: Creature — Rhino Soldier
P/T: 6/3
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
This creature has trample as long as it has a shield counter on it.
Set
snc
Rarity
Common
Common
Quantity
1
1
Portcullis Vine
Cost: {G}
Type: Creature — Plant Wall
P/T: 0/3
Defender (This creature can't attack.)
{2}, {T}, Sacrifice a creature with defender: Draw a card.
Set
m21
Rarity
Common
Common
Quantity
1
1
Bloom Hulk
Cost: {3}{G}
Type: Creature — Plant Elemental
P/T: 4/4
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Set
war
Rarity
Common
Common
Quantity
1
1
Urban Utopia
Cost: {1}{G}
Type: Enchantment — Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Set
grn
Rarity
Common
Common
Quantity
1
1
Kraul Foragers
Cost: {4}{G}
Type: Creature — Insect Scout
P/T: 4/4
Undergrowth — When this creature enters, you gain 1 life for each creature card in your graveyard.
Set
grn
Rarity
Common
Common
Quantity
1
1
Broken Bond
Cost: {1}{G}
Type: Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Set
dom
Rarity
Common
Common
Quantity
1
1
Crushing Canopy
Cost: {2}{G}
Type: Instant
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Set
grn
Rarity
Common
Common
Quantity
1
1
Gift of Growth
Cost: {1}{G}
Type: Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Set
dom
Rarity
Common
Common
Quantity
1
1
Maraleaf Rider
Cost: {1}{G}
Type: Creature — Elf Knight
P/T: 3/1
Sacrifice a Food: Target creature blocks this creature this turn if able.
Set
eld
Rarity
Common
Common
Quantity
1
1
Saproling Migration
Cost: {1}{G}
Type: Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Set
dom
Rarity
Common
Common
Quantity
1
1
Yavimaya Sapherd
Cost: {2}{G}
Type: Creature — Fungus
P/T: 2/2
When this creature enters, create a 1/1 green Saproling creature token.
Set
dom
Rarity
Common
Common
Quantity
1
1
Insatiable Appetite
Cost: {1}{G}
Type: Instant
You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.
Set
eld
Rarity
Common
Common
Quantity
1
1
Fierce Witchstalker
Cost: {2}{G}{G}
Type: Creature — Wolf
P/T: 4/4
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Set
eld
Rarity
Common
Common
Quantity
1
1
Garenbrig Carver // Shield's Might
Cost: {3}{G} // {1}{G}
Type: Creature — Human Warrior // Instant — Adventure
P/T: 3/2
Set
eld
Rarity
Common
Common
Quantity
1
1
Circuitous Route
Cost: {3}{G}
Type: Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Set
fdn
Rarity
Uncommon
Uncommon
Quantity
1
1
District Guide
Cost: {2}{G}
Type: Creature — Elf Scout
P/T: 2/2
When this creature enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Biogenic Upgrade
Cost: {4}{G}{G}
Type: Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Set
2x2
Rarity
Uncommon
Uncommon
Quantity
1
1
Mystic Repeal
Cost: {G}
Type: Instant
Put target enchantment on the bottom of its owner's library.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Arboretum Elemental
Cost: {7}{G}{G}
Type: Creature — Elemental
P/T: 7/5
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Ixalli's Diviner
Cost: {1}{G}
Type: Creature — Human Druid
P/T: 0/3
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Set
xln
Rarity
Common
Common
Quantity
1
1
Curious Pair // Treats to Share
Cost: {1}{G} // {G}
Type: Creature — Human Peasant // Sorcery — Adventure
P/T: 1/3
Set
eld
Rarity
Common
Common
Quantity
1
1
Klothys's Design
Cost: {5}{G}
Type: Sorcery
Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Crash the Ramparts
Cost: {2}{G}
Type: Instant
Target creature gets +3/+3 and gains trample until end of turn.
Set
xln
Rarity
Common
Common
Quantity
1
1
Crushing Canopy
Cost: {2}{G}
Type: Instant
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Set
uma
Rarity
Common
Common
Quantity
1
1
Acolyte of Affliction
Cost: {2}{B}{G}
Type: Creature — Human Cleric
P/T: 2/3
When this creature enters, mill two cards, then you may return a permanent card from your graveyard to your hand.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Pitiless Gorgon
Cost: {1}{B/G}{B/G}
Type: Creature — Gorgon
P/T: 2/2
Deathtouch
Set
clu
Rarity
Common
Common
Quantity
1
1
Jungle Delver
Cost: {G}
Type: Creature — Merfolk Warrior
P/T: 1/1
{3}{G}: Put a +1/+1 counter on this creature.
Set
xln
Rarity
Common
Common
Quantity
1
1
Pounce
Cost: {1}{G}
Type: Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Set
xln
Rarity
Common
Common
Quantity
1
1
Molderhulk
Cost: {7}{B}{G}
Type: Creature — Fungus Zombie
P/T: 6/6
Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard.
When this creature enters, return target land card from your graveyard to the battlefield.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Pack's Favor
Cost: {2}{G}
Type: Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn.
Set
grn
Rarity
Common
Common
Quantity
1
1
Devkarin Dissident
Cost: {1}{G}
Type: Creature — Elf Warrior
P/T: 2/2
{4}{G}: This creature gets +2/+2 until end of turn.
Set
grn
Rarity
Common
Common
Quantity
1
1
For the Family
Cost: {G}
Type: Instant
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Set
snc
Rarity
Common
Common
Quantity
1
1
Broken Wings
Cost: {2}{G}
Type: Instant
Destroy target artifact, enchantment, or creature with flying.
Set
snc
Rarity
Common
Common
Quantity
1
1
Blinding Fog
Cost: {2}{G}
Type: Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Set
xln
Rarity
Common
Common
Quantity
1
1
High-Rise Sawjack
Cost: {2}{G}
Type: Creature — Elf Citizen
P/T: 2/3
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Set
snc
Rarity
Common
Common
Quantity
1
1
Crush Dissent
Cost: {3}{U}
Type: Instant
Counter target spell unless its controller pays {2}.
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
1
1
Sky Theater Strix
Cost: {1}{U}
Type: Creature — Bird
P/T: 1/2
Flying
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn.
Set
war
Rarity
Common
Common
Quantity
1
1
Spellkeeper Weird
Cost: {2}{U}
Type: Creature — Weird
P/T: 1/4
{2}, {T}, Sacrifice this creature: Return target instant or sorcery card from your graveyard to your hand.
Set
war
Rarity
Common
Common
Quantity
1
1
Queen of Ice // Rage of Winter
Cost: {2}{U} // {1}{U}
Type: Creature — Human Noble Wizard // Sorcery — Adventure
P/T: 2/3
Set
eld
Rarity
Common
Common
Quantity
1
1
Mantle of Tides
Cost: {U}
Type: Artifact — Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach this Equipment to target creature you control.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Set
eld
Rarity
Common
Common
Quantity
1
1
Syncopate
Cost: {X}{U}
Type: Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Set
dom
Rarity
Common
Common
Quantity
1
1
Vodalian Arcanist
Cost: {1}{U}
Type: Creature — Merfolk Wizard
P/T: 1/3
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
Set
m21
Rarity
Common
Common
Quantity
1
1
Mystic Sanctuary
Type: Land — Island
({T}: Add {U}.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Set
soc
Rarity
Common
Common
Quantity
1
1
Run Out of Town
Cost: {3}{U}
Type: Instant
The owner of target nonland permanent puts it on their choice of the top or bottom of their library.
Set
snc
Rarity
Common
Common
Quantity
1
1
Storm Sculptor
Cost: {3}{U}
Type: Creature — Merfolk Wizard
P/T: 3/2
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Set
xln
Rarity
Common
Common
Quantity
1
1
Rooftop Nuisance
Cost: {2}{U}
Type: Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Set
snc
Rarity
Common
Common
Quantity
1
1
Vedalken Mesmerist
Cost: {1}{U}
Type: Creature — Vedalken Wizard
P/T: 2/1
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
Set
rvr
Rarity
Common
Common
Quantity
1
1
Thunder Drake
Cost: {3}{U}
Type: Creature — Elemental Drake
P/T: 2/3
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Set
clu
Rarity
Common
Common
Quantity
1
1
Leapfrog
Cost: {2}{U}
Type: Creature — Frog
P/T: 3/1
This creature has flying as long as you've cast an instant or sorcery spell this turn.
Set
clu
Rarity
Common
Common
Quantity
1
1
Dimir Informant
Cost: {2}{U}
Type: Creature — Human Rogue
P/T: 1/4
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Set
grn
Rarity
Common
Common
Quantity
1
1
Wishcoin Crab
Cost: {3}{U}
Type: Creature — Crab
P/T: 2/5
Set
m21
Rarity
Common
Common
Quantity
1
1
Tolarian Scholar
Cost: {2}{U}
Type: Creature — Human Wizard
P/T: 2/3
Set
m19
Rarity
Common
Common
Quantity
1
1
Opt
Cost: {U}
Type: Instant
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Set
fdn
Rarity
Common
Common
Quantity
1
1
Sewer Crocodile
Cost: {5}{U}
Type: Creature — Crocodile
P/T: 4/6
{3}{U}: This creature can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
Set
snc
Rarity
Common
Common
Quantity
1
1
Witness Protection
Cost: {U}
Type: Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Set
fdn
Rarity
Common
Common
Quantity
1
1
Obscura Initiate
Cost: {2}{U}
Type: Creature — Bird Citizen
P/T: 2/2
Flying
{1}{W/B}: This creature gains lifelink until end of turn.
Set
snc
Rarity
Common
Common
Quantity
1
1
Psionic Snoop
Cost: {2}{U}
Type: Creature — Human Rogue
P/T: 0/3
Flash
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Set
snc
Rarity
Common
Common
Quantity
1
1
Dive Down
Cost: {U}
Type: Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Set
fdn
Rarity
Common
Common
Quantity
1
1
Watertrap Weaver
Cost: {2}{U}
Type: Creature — Merfolk Wizard
P/T: 2/2
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Set
xln
Rarity
Common
Common
Quantity
1
1
Shaper Apprentice
Cost: {1}{U}
Type: Creature — Merfolk Wizard
P/T: 2/1
This creature has flying as long as you control another Merfolk.
Set
xln
Rarity
Common
Common
Quantity
1
1
Wind Strider
Cost: {4}{U}
Type: Creature — Merfolk Wizard
P/T: 3/3
Flash (You may cast this spell any time you could cast an instant.)
Flying
Set
xln
Rarity
Common
Common
Quantity
1
1
Moonlit Scavengers
Cost: {5}{U}
Type: Creature — Merfolk Rogue
P/T: 4/5
When this creature enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
Set
eld
Rarity
Common
Common
Quantity
1
1
Mistford River Turtle
Cost: {3}{U}
Type: Creature — Turtle
P/T: 1/5
Whenever this creature attacks, another target attacking non-Human creature can't be blocked this turn.
Set
eld
Rarity
Common
Common
Quantity
1
1
Windstorm Drake
Cost: {4}{U}
Type: Creature — Drake
P/T: 3/3
Flying
Other creatures you control with flying get +1/+0.
Set
rna
Rarity
Uncommon
Uncommon
Quantity
1
1
Sinister Sabotage
Cost: {1}{U}{U}
Type: Instant
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Set
rvr
Rarity
Common
Common
Quantity
1
1
Gateway Sneak
Cost: {2}{U}
Type: Creature — Vedalken Rogue
P/T: 1/3
Whenever a Gate you control enters, this creature can't be blocked this turn.
Whenever this creature deals combat damage to a player, draw a card.
Set
fdn
Rarity
Uncommon
Uncommon
Quantity
1
1
Murmuring Mystic
Cost: {3}{U}
Type: Creature — Human Wizard
P/T: 1/5
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Set
otc
Rarity
Common
Common
Quantity
1
1
One with the Stars
Cost: {3}{U}
Type: Enchantment — Aura
Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Shimmerwing Chimera
Cost: {3}{U}
Type: Enchantment Creature — Chimera
P/T: 3/2
Flying
At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Threnody Singer
Cost: {1}{U}
Type: Creature — Siren
P/T: 1/3
Flash
Flying
When this creature enters, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Pirate's Prize
Cost: {3}{U}
Type: Sorcery
Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
xln
Rarity
Common
Common
Quantity
1
1
Sage of Mysteries
Cost: {U}
Type: Creature — Human Wizard
P/T: 0/2
Constellation — Whenever an enchantment you control enters, target player mills two cards.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Sweet Oblivion
Cost: {1}{U}
Type: Sorcery
Target player mills four cards.
Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Spell Pierce
Cost: {U}
Type: Instant
Counter target noncreature spell unless its controller pays {2}.
Set
xln
Rarity
Common
Common
Quantity
1
1
Siren Lookout
Cost: {2}{U}
Type: Creature — Siren Pirate
P/T: 1/2
Flying
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Set
xln
Rarity
Common
Common
Quantity
1
1
Headwater Sentries
Cost: {3}{U}
Type: Creature — Merfolk Warrior
P/T: 2/5
Set
xln
Rarity
Common
Common
Quantity
1
1
Shipwreck Looter
Cost: {1}{U}
Type: Creature — Human Pirate
P/T: 2/1
Raid — When this creature enters, if you attacked this turn, you may draw a card. If you do, discard a card.
Set
xln
Rarity
Common
Common
Quantity
1
1
Depths of Desire
Cost: {2}{U}
Type: Instant
Return target creature to its owner's hand. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
xln
Rarity
Common
Common
Quantity
1
1
Siren's Ruse
Cost: {1}{U}
Type: Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Set
xln
Rarity
Common
Common
Quantity
1
1
Cancel
Cost: {1}{U}{U}
Type: Instant
Counter target spell.
Set
xln
Rarity
Common
Common
Quantity
1
1
Run Aground
Cost: {3}{U}
Type: Instant
Put target artifact or creature on top of its owner's library.
Set
xln
Rarity
Common
Common
Quantity
1
1
Whisper Agent
Cost: {1}{U/B}{U/B}
Type: Creature — Human Rogue
P/T: 3/2
Flash
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Set
clu
Rarity
Common
Common
Quantity
3
3
Flower // Flourish
Cost: {G/W} // {4}{G}{W}
Type: Sorcery // Sorcery
Set
grn
Rarity
Uncommon
Uncommon
Quantity
2
2
Darkblade Agent
Cost: {1}{U}{B}
Type: Creature — Human Assassin
P/T: 2/3
As long as you've surveilled this turn, this creature has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Set
grn
Rarity
Common
Common
Quantity
3
3
Snooping Newsie
Cost: {U}{B}
Type: Creature — Human Rogue
P/T: 2/2
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.
Set
snc
Rarity
Common
Common
Quantity
4
4
Rosemane Centaur
Cost: {3}{G}{W}
Type: Creature — Centaur Soldier
P/T: 4/4
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Vigilance
Set
grn
Rarity
Common
Common
Quantity
4
4
Sumala Woodshaper
Cost: {2}{G}{W}
Type: Creature — Elf Druid
P/T: 2/1
When this creature enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Set
grn
Rarity
Common
Common
Quantity
2
2
Rakish Revelers
Cost: {2}{R}{G}{W}
Type: Creature — Elf Druid Rogue
P/T: 5/3
When this creature enters, create a 1/1 green and white Citizen creature token.
{2}, Exile this card from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Set
snc
Rarity
Common
Common
Quantity
2
2
Spara's Adjudicators
Cost: {2}{G}{W}{U}
Type: Creature — Cat Citizen
P/T: 4/4
When this creature enters, target creature an opponent controls can't attack or block until your next turn.
{2}, Exile this card from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Set
snc
Rarity
Common
Common
Quantity
3
3
Body Dropper
Cost: {B}{R}
Type: Creature — Devil Warrior
P/T: 2/2
Whenever you sacrifice another creature, put a +1/+1 counter on this creature.
{B}{R}, Sacrifice another creature: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Set
snc
Rarity
Common
Common
Quantity
3
3
Sonic Assault
Cost: {1}{U}{R}
Type: Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Jetmir's Fixer
Cost: {R}{G}
Type: Creature — Cat Warrior
P/T: 2/2
{R}{G}: This creature gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on this creature instead.
Set
snc
Rarity
Common
Common
Quantity
2
2
Hypothesizzle
Cost: {3}{U}{R}
Type: Instant
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Set
grn
Rarity
Common
Common
Quantity
2
2
Truefire Captain
Cost: {R}{R}{W}{W}
Type: Creature — Human Knight
P/T: 4/3
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature is dealt damage, it deals that much damage to target player.
Set
rvr
Rarity
Uncommon
Uncommon
Quantity
2
2
Devourer of Memory
Cost: {U}{B}
Type: Creature — Nightmare
P/T: 2/1
Whenever one or more cards are put into your graveyard from your library, this creature gets +1/+1 until end of turn and can't be blocked this turn.
{1}{U}{B}: Mill a card.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Skyknight Legionnaire
Cost: {1}{R}{W}
Type: Creature — Human Knight
P/T: 2/2
Flying, haste
Set
grn
Rarity
Common
Common
Quantity
4
4
House Guildmage
Cost: {U}{B}
Type: Creature — Human Wizard
P/T: 2/2
{1}{U}, {T}: Target creature doesn't untap during its controller's next untap step.
{2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Artful Takedown
Cost: {2}{U}{B}
Type: Instant
Choose one or both —
• Tap target creature.
• Target creature gets -2/-4 until end of turn.
Set
grn
Rarity
Common
Common
Quantity
1
1
Notion Rain
Cost: {1}{U}{B}
Type: Sorcery
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Set
mkc
Rarity
Common
Common
Quantity
1
1
Disinformation Campaign
Cost: {1}{U}{B}
Type: Enchantment
When this enchantment enters, you draw a card and each opponent discards a card.
Whenever you surveil, return this enchantment to its owner's hand.
Set
mkc
Rarity
Uncommon
Uncommon
Quantity
1
1
Waterfront District
Type: Land
This land enters tapped.
{T}: Add {U} or {B}.
{2}{U}{B}, {T}, Sacrifice this land: Draw a card.
Set
snc
Rarity
Common
Common
Quantity
1
1
Siona, Captain of the Pyleas
Cost: {1}{G}{W}
Type: Legendary Creature — Human Soldier
P/T: 2/2
When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
Set
woc
Rarity
Uncommon
Uncommon
Quantity
1
1
Centaur Peacemaker
Cost: {1}{G}{W}
Type: Creature — Centaur Cleric
P/T: 3/3
When this creature enters, each player gains 4 life.
Set
grn
Rarity
Common
Common
Quantity
1
1
Celestial Regulator
Cost: {1}{W}{U}
Type: Creature — Angel Advisor
P/T: 2/3
Flying
When this creature enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
Set
snc
Rarity
Common
Common
Quantity
1
1
Civil Servant
Cost: {G}{W}
Type: Creature — Cat Citizen
P/T: 2/3
Whenever this creature attacks, you may tap another untapped Citizen you control. If you do, this creature gets +1/+0 and gains lifelink until end of turn.
Set
snc
Rarity
Common
Common
Quantity
1
1
Conclave Cavalier
Cost: {G}{G}{W}{W}
Type: Creature — Centaur Knight
P/T: 4/4
Vigilance
When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Spara's Adjudicators
Cost: {2}{G}{W}{U}
Type: Creature — Cat Citizen
P/T: 4/4
When this creature enters, target creature an opponent controls can't attack or block until your next turn.
{2}, Exile this card from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Set
snc
Rarity
Common
Common
Quantity
1
1
Cult Guildmage
Cost: {B}{R}
Type: Creature — Human Shaman
P/T: 2/2
{3}{B}, {T}: Target player discards a card. Activate only as a sorcery.
{R}, {T}: This creature deals 1 damage to target opponent or planeswalker.
Set
rna
Rarity
Uncommon
Uncommon
Quantity
1
1
Senate Guildmage
Cost: {W}{U}
Type: Creature — Human Wizard
P/T: 2/2
{W}, {T}: You gain 2 life.
{U}, {T}: Draw a card, then discard a card.
Set
rna
Rarity
Uncommon
Uncommon
Quantity
1
1
Masked Bandits
Cost: {3}{B}{R}{G}
Type: Creature — Raccoon Rogue
P/T: 5/5
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
{2}, Exile this card from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Set
snc
Rarity
Common
Common
Quantity
1
1
Masked Bandits
Cost: {3}{B}{R}{G}
Type: Creature — Raccoon Rogue
P/T: 5/5
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
{2}, Exile this card from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Set
snc
Rarity
Common
Common
Quantity
1
1
Glamorous Outlaw
Cost: {3}{U}{B}{R}
Type: Creature — Vampire Rogue
P/T: 4/5
When this creature enters, it deals 2 damage to each opponent and you scry 2.
{2}, Exile this card from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Set
snc
Rarity
Common
Common
Quantity
1
1
Goblin Electromancer
Cost: {U}{R}
Type: Creature — Goblin Wizard
P/T: 2/2
Instant and sorcery spells you cast cost {1} less to cast.
Set
otc
Rarity
Common
Common
Quantity
1
1
Mischievous Chimera
Cost: {U}{R}
Type: Enchantment Creature — Chimera
P/T: 2/2
Flying
Whenever you cast your first spell during each opponent's turn, this creature deals 1 damage to each opponent. Scry 1.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Piston-Fist Cyclops
Cost: {1}{U/R}{U/R}
Type: Creature — Cyclops
P/T: 4/3
Defender
As long as you've cast an instant or sorcery spell this turn, this creature can attack as though it didn't have defender.
Set
grn
Rarity
Common
Common
Quantity
1
1
Fresh-Faced Recruit
Cost: {1}{R/W}
Type: Creature — Human Soldier
P/T: 2/1
During your turn, this creature has first strike.
Set
clu
Rarity
Common
Common
Quantity
1
1
Sunder Shaman
Cost: {R}{R}{G}{G}
Type: Creature — Giant Shaman
P/T: 5/5
This creature can't be blocked by more than one creature.
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Set
rvr
Rarity
Uncommon
Uncommon
Quantity
1
1
Garrison Sergeant
Cost: {3}{R}{W}
Type: Creature — Lizard Soldier
P/T: 3/3
This creature has double strike as long as you control a Gate.
Set
grn
Rarity
Common
Common
Quantity
1
1
Incubation // Incongruity
Cost: {G/U} // {1}{G}{U}
Type: Sorcery // Instant
Set
clu
Rarity
Uncommon
Uncommon
Quantity
1
1
Hammer Dropper
Cost: {2}{R}{W}
Type: Creature — Giant Soldier
P/T: 5/2
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Set
grn
Rarity
Common
Common
Quantity
1
1
Syndicate Guildmage
Cost: {W}{B}
Type: Creature — Human Cleric
P/T: 2/2
{1}{W}, {T}: Tap target creature with power 4 or greater.
{4}{B}, {T}: This creature deals 2 damage to target opponent or planeswalker.
Set
rna
Rarity
Uncommon
Uncommon
Quantity
1
1
Galloping Lizrog
Cost: {3}{G}{U}
Type: Creature — Frog Lizard
P/T: 3/3
Trample
When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.
Set
rna
Rarity
Uncommon
Uncommon
Quantity
1
1
Teyo's Lightshield
Cost: {2}{W}
Type: Creature — Illusion
P/T: 0/3
When this creature enters, put a +1/+1 counter on target creature you control.
Set
war
Rarity
Common
Common
Quantity
2
2
War Screecher
Cost: {1}{W}
Type: Creature — Bird
P/T: 1/3
Flying
{5}{W}, {T}: Other creatures you control get +1/+1 until end of turn.
Set
clu
Rarity
Common
Common
Quantity
2
2
Enforcer Griffin
Cost: {4}{W}
Type: Creature — Griffin
P/T: 3/4
Flying
Set
clu
Rarity
Common
Common
Quantity
3
3
Wanderer's Strike
Cost: {4}{W}
Type: Sorcery
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Set
cmm
Rarity
Common
Common
Quantity
3
3
Trusted Pegasus
Cost: {2}{W}
Type: Creature — Pegasus
P/T: 2/2
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Set
clu
Rarity
Common
Common
Quantity
2
2
Pouncing Lynx
Cost: {1}{W}
Type: Creature — Cat
P/T: 2/1
During your turn, this creature has first strike.
Set
war
Rarity
Common
Common
Quantity
5
5
Makeshift Battalion
Cost: {2}{W}
Type: Creature — Human Soldier
P/T: 3/2
Battalion — Whenever this creature and at least two other creatures attack, put a +1/+1 counter on this creature.
Set
rvr
Rarity
Common
Common
Quantity
2
2
Rising Populace
Cost: {2}{W}
Type: Creature — Human
P/T: 2/2
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on this creature.
Set
war
Rarity
Common
Common
Quantity
2
2
Gideon's Reproach
Cost: {1}{W}
Type: Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Set
dom
Rarity
Common
Common
Quantity
2
2
Invoke the Divine
Cost: {2}{W}
Type: Instant
Destroy target artifact or enchantment. You gain 4 life.
Set
m19
Rarity
Common
Common
Quantity
2
2
Gideon's Sacrifice
Cost: {W}
Type: Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Set
mkc
Rarity
Common
Common
Quantity
3
3
Shining Armor
Cost: {1}{W}
Type: Artifact — Equipment
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Set
eld
Rarity
Common
Common
Quantity
2
2
Aven Sentry
Cost: {3}{W}
Type: Creature — Bird Soldier
P/T: 3/2
Flying
Set
dom
Rarity
Common
Common
Quantity
3
3
Benalish Honor Guard
Cost: {1}{W}
Type: Creature — Human Knight
P/T: 2/2
This creature gets +1/+0 for each legendary creature you control.
Set
dom
Rarity
Common
Common
Quantity
2
2
Outflank
Cost: {W}
Type: Instant
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Set
eld
Rarity
Common
Common
Quantity
2
2
Speakeasy Server
Cost: {4}{W}
Type: Creature — Bird Citizen
P/T: 3/3
Flying
When this creature enters, you gain 1 life for each other creature you control.
Set
snc
Rarity
Common
Common
Quantity
3
3
Knight of the Keep
Cost: {2}{W}
Type: Creature — Human Knight
P/T: 3/2
Set
eld
Rarity
Common
Common
Quantity
5
5
Inspiring Overseer
Cost: {2}{W}
Type: Creature — Angel Cleric
P/T: 2/1
Flying
When this creature enters, you gain 1 life and draw a card.
Set
fdn
Rarity
Common
Common
Quantity
3
3
Divine Arrow
Cost: {1}{W}
Type: Instant
Divine Arrow deals 4 damage to target attacking or blocking creature.
Set
war
Rarity
Common
Common
Quantity
3
3
Loxodon Sergeant
Cost: {3}{W}
Type: Creature — Elephant Soldier
P/T: 3/3
Vigilance
When this creature enters, other creatures you control gain vigilance until end of turn.
Set
war
Rarity
Common
Common
Quantity
2
2
Prized Griffin
Cost: {4}{W}
Type: Creature — Griffin
P/T: 3/4
Flying
Set
eld
Rarity
Common
Common
Quantity
4
4
Defiant Strike
Cost: {W}
Type: Instant
Target creature gets +1/+0 until end of turn.
Draw a card.
Set
m21
Rarity
Common
Common
Quantity
2
2
Charmed Stray
Cost: {W}
Type: Creature — Cat
P/T: 1/1
Lifelink
When this creature enters, put a +1/+1 counter on each other creature you control named Charmed Stray.
Set
war
Rarity
Common
Common
Quantity
3
3
Bulwark Giant
Cost: {5}{W}
Type: Creature — Giant Soldier
P/T: 3/6
When this creature enters, you gain 5 life.
Set
rvr
Rarity
Common
Common
Quantity
2
2
Righteous Blow
Cost: {W}
Type: Instant
Righteous Blow deals 2 damage to target attacking or blocking creature.
Set
grn
Rarity
Common
Common
Quantity
2
2
Topple the Statue
Cost: {2}{W}
Type: Instant
Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Set
2xm
Rarity
Uncommon
Uncommon
Quantity
2
2
Martyr for the Cause
Cost: {1}{W}
Type: Creature — Human Soldier
P/T: 2/2
When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Set
war
Rarity
Common
Common
Quantity
3
3
Ledev Guardian
Cost: {3}{W}
Type: Creature — Human Knight
P/T: 2/4
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Blade Instructor
Cost: {2}{W}
Type: Creature — Human Soldier
P/T: 3/1
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Set
grn
Rarity
Common
Common
Quantity
2
2
Sworn Companions
Cost: {2}{W}
Type: Sorcery
Create two 1/1 white Soldier creature tokens with lifelink.
Set
grn
Rarity
Common
Common
Quantity
2
2
Blessed Light
Cost: {4}{W}
Type: Instant
Exile target creature or enchantment.
Set
dom
Rarity
Common
Common
Quantity
2
2
True Love's Kiss
Cost: {2}{W}{W}
Type: Instant
Exile target artifact or enchantment.
Draw a card.
Set
eld
Rarity
Common
Common
Quantity
2
2
Knight of New Benalia
Cost: {1}{W}
Type: Creature — Human Knight
P/T: 3/1
Set
dom
Rarity
Common
Common
Quantity
3
3
Sergeant-at-Arms
Cost: {2}{W}
Type: Creature — Human Soldier
P/T: 2/3
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)
When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens.
Set
dom
Rarity
Common
Common
Quantity
3
3
Healing Grace
Cost: {W}
Type: Instant
Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
Set
dom
Rarity
Common
Common
Quantity
2
2
Dub
Cost: {2}{W}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Set
m21
Rarity
Common
Common
Quantity
2
2
Tragic Poet
Cost: {W}
Type: Creature — Human
P/T: 1/1
{T}, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
Set
dom
Rarity
Common
Common
Quantity
2
2
D'Avenant Trapper
Cost: {2}{W}
Type: Creature — Human Archer
P/T: 3/2
Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
Set
dom
Rarity
Common
Common
Quantity
3
3
Raffine's Informant
Cost: {1}{W}
Type: Creature — Human Wizard
P/T: 2/1
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Set
snc
Rarity
Common
Common
Quantity
2
2
Revelation of Power
Cost: {1}{W}
Type: Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Set
snc
Rarity
Common
Common
Quantity
3
3
Brokers Initiate
Cost: {W}
Type: Creature — Cat Citizen
P/T: 0/4
{4}{G/U}: This creature has base power and toughness 5/5 until end of turn.
Set
snc
Rarity
Common
Common
Quantity
3
3
Celebrity Fencer
Cost: {3}{W}
Type: Creature — Elf Druid
P/T: 3/2
Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.
Set
snc
Rarity
Common
Common
Quantity
2
2
Boon of Safety
Cost: {W}
Type: Instant
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Scry 1.
Set
snc
Rarity
Common
Common
Quantity
3
3
Intrusive Packbeast
Cost: {4}{W}
Type: Creature — Beast
P/T: 3/3
Vigilance
When this creature enters, tap up to two target creatures your opponents control.
Set
grn
Rarity
Common
Common
Quantity
2
2
Loxodon Restorer
Cost: {4}{W}{W}
Type: Creature — Elephant Cleric
P/T: 3/4
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, you gain 4 life.
Set
grn
Rarity
Common
Common
Quantity
2
2
Raffine's Guidance
Cost: {W}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
You may cast this card from your graveyard by paying {2}{W} rather than paying its mana cost.
Set
soc
Rarity
Common
Common
Quantity
4
4
Take Heart
Cost: {W}
Type: Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Set
grn
Rarity
Common
Common
Quantity
3
3
Tenth District Guard
Cost: {1}{W}
Type: Creature — Human Soldier
P/T: 2/2
When this creature enters, target creature gets +0/+1 until end of turn.
Set
grn
Rarity
Common
Common
Quantity
2
2
Paladin of the Bloodstained
Cost: {3}{W}
Type: Creature — Vampire Knight
P/T: 3/2
When this creature enters, create a 1/1 white Vampire creature token with lifelink.
Set
xln
Rarity
Common
Common
Quantity
2
2
Healer's Hawk
Cost: {W}
Type: Creature — Bird
P/T: 1/1
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Set
fdn
Rarity
Common
Common
Quantity
2
2
Candlelight Vigil
Cost: {3}{W}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+2 and has vigilance.
Set
grn
Rarity
Common
Common
Quantity
2
2
Lonesome Unicorn // Rider in Need
Cost: {4}{W} // {2}{W}
Type: Creature — Unicorn // Sorcery — Adventure
P/T: 3/3
Set
eld
Rarity
Common
Common
Quantity
3
3
Bartered Cow
Cost: {3}{W}
Type: Creature — Ox
P/T: 3/3
When this creature dies and when you discard this card, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Set
eld
Rarity
Common
Common
Quantity
3
3
Territorial Hammerskull
Cost: {2}{W}
Type: Creature — Dinosaur
P/T: 2/3
Whenever this creature attacks, tap target creature an opponent controls.
Set
xln
Rarity
Common
Common
Quantity
2
2
Vampire's Zeal
Cost: {W}
Type: Instant
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Set
xln
Rarity
Common
Common
Quantity
2
2
Demystify
Cost: {W}
Type: Instant
Destroy target enchantment.
Set
xln
Rarity
Common
Common
Quantity
2
2
Slash of Talons
Cost: {W}
Type: Instant
Slash of Talons deals 2 damage to target attacking or blocking creature.
Set
xln
Rarity
Common
Common
Quantity
2
2
Looming Altisaur
Cost: {3}{W}
Type: Creature — Dinosaur
P/T: 1/7
Set
xln
Rarity
Common
Common
Quantity
2
2
Legion Conquistador
Cost: {2}{W}
Type: Creature — Vampire Soldier
P/T: 2/2
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
Set
rix
Rarity
Common
Common
Quantity
3
3
Kinjalli's Caller
Cost: {W}
Type: Creature — Human Cleric
P/T: 0/3
Dinosaur spells you cast cost {1} less to cast.
Set
xln
Rarity
Common
Common
Quantity
2
2
Pterodon Knight
Cost: {3}{W}
Type: Creature — Human Knight
P/T: 3/3
This creature has flying as long as you control a Dinosaur.
Set
xln
Rarity
Common
Common
Quantity
3
3
Navigator's Compass
Cost: {1}
Type: Artifact
When this artifact enters, you gain 3 life.
{T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
Set
dom
Rarity
Common
Common
Quantity
3
3
Sparring Construct
Cost: {1}
Type: Artifact Creature — Construct
P/T: 1/1
When this creature dies, put a +1/+1 counter on target creature you control.
Set
dom
Rarity
Common
Common
Quantity
4
4
Guild Globe
Cost: {2}
Type: Artifact
When this artifact enters, draw a card.
{2}, {T}, Sacrifice this artifact: Add two mana of different colors.
Set
war
Rarity
Common
Common
Quantity
4
4
Riveteers Overlook
Type: Land
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Set
ecc
Rarity
Common
Common
Quantity
2
2
Bloodtallow Candle
Cost: {1}
Type: Artifact
{6}, {T}, Sacrifice this artifact: Target creature gets -5/-5 until end of turn.
Set
dom
Rarity
Common
Common
Quantity
2
2
Halo Scarab
Cost: {2}
Type: Artifact Creature — Insect
P/T: 2/1
{2}, Exile this card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
snc
Rarity
Common
Common
Quantity
3
3
Prismite
Cost: {2}
Type: Artifact Creature — Golem
P/T: 2/1
{2}: Add one mana of any color.
Set
m21
Rarity
Common
Common
Quantity
2
2
Quick-Draw Dagger
Cost: {3}
Type: Artifact — Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Set
snc
Rarity
Common
Common
Quantity
2
2
Gateway Plaza
Type: Land — Gate
This land enters tapped.
When this land enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Set
war
Rarity
Common
Common
Quantity
2
2
Mana Geode
Cost: {3}
Type: Artifact
When this artifact enters, scry 1.
{T}: Add one mana of any color.
Set
war
Rarity
Common
Common
Quantity
2
2
Short Sword
Cost: {1}
Type: Artifact — Equipment
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Set
m21
Rarity
Common
Common
Quantity
2
2
Golgari Locket
Cost: {3}
Type: Artifact
{T}: Add {B} or {G}.
{B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice this artifact: Draw two cards.
Set
grn
Rarity
Common
Common
Quantity
2
2
Dimir Locket
Cost: {3}
Type: Artifact
{T}: Add {U} or {B}.
{U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice this artifact: Draw two cards.
Set
znc
Rarity
Common
Common
Quantity
2
2
Skittering Surveyor
Cost: {3}
Type: Artifact Creature — Construct
P/T: 1/2
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Set
dom
Rarity
Common
Common
Quantity
2
2
Maestros Theater
Type: Land
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Set
eoc
Rarity
Common
Common
Quantity
3
3
Guardians of Koilos
Cost: {5}
Type: Artifact Creature — Construct
P/T: 4/4
When this creature enters, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Set
dom
Rarity
Common
Common
Quantity
2
2
Voltaic Servant
Cost: {2}
Type: Artifact Creature — Construct
P/T: 1/3
At the beginning of your end step, untap target artifact.
Set
dom
Rarity
Common
Common
Quantity
2
2
Chrome Cat
Cost: {3}
Type: Artifact Creature — Cat
P/T: 3/2
When this creature enters, scry 1.
Set
snc
Rarity
Common
Common
Quantity
2
2
Cabaretti Courtyard
Type: Land
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Set
eoc
Rarity
Common
Common
Quantity
3
3
Tramway Station
Type: Land
This land enters tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice this land: Draw a card.
Set
snc
Rarity
Common
Common
Quantity
2
2
Skybridge Towers
Type: Land
This land enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice this land: Draw a card.
Set
snc
Rarity
Common
Common
Quantity
3
3
Obscura Storefront
Type: Land
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Set
dsc
Rarity
Common
Common
Quantity
4
4
Ominous Parcel
Cost: {1}
Type: Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{5}, {T}, Sacrifice this artifact: It deals 4 damage to target creature.
Set
snc
Rarity
Common
Common
Quantity
2
2
Boros Locket
Cost: {3}
Type: Artifact
{T}: Add {R} or {W}.
{R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice this artifact: Draw two cards.
Set
c21
Rarity
Common
Common
Quantity
2
2
Crashing Drawbridge
Cost: {2}
Type: Artifact Creature — Wall
P/T: 0/4
Defender
{T}: Creatures you control gain haste until end of turn.
Set
tdc
Rarity
Common
Common
Quantity
3
3
Prophet of the Peak
Cost: {6}
Type: Artifact Creature — Cat
P/T: 5/5
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Set
eld
Rarity
Common
Common
Quantity
3
3
Scalding Cauldron
Cost: {1}
Type: Artifact
{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.
Set
eld
Rarity
Common
Common
Quantity
5
5
Unknown Shores
Type: Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Set
xln
Rarity
Common
Common
Quantity
2
2
Gilded Sentinel
Cost: {4}
Type: Artifact Creature — Golem
P/T: 3/3
Set
xln
Rarity
Common
Common
Quantity
3
3
Signpost Scarecrow
Cost: {4}
Type: Artifact Creature — Scarecrow
P/T: 2/4
Vigilance
{2}: Add one mana of any color.
Set
eld
Rarity
Common
Common
Quantity
3
3
Pirate's Cutlass
Cost: {3}
Type: Artifact — Equipment
When this Equipment enters, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Set
fdn
Rarity
Common
Common
Quantity
2
2
Ardenvale Tactician // Dizzying Swoop
Cost: {1}{W}{W} // {1}{W}
Type: Creature — Human Knight // Instant — Adventure
P/T: 2/3
Set
eld
Rarity
Common
Common
Quantity
1
1
Prying Blade
Cost: {1}
Type: Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Set
xln
Rarity
Common
Common
Quantity
2
2
Flutterfox
Cost: {1}{W}
Type: Creature — Fox
P/T: 2/2
As long as you control an artifact or enchantment, this creature has flying.
Set
eld
Rarity
Common
Common
Quantity
1
1
Charge
Cost: {W}
Type: Instant
Creatures you control get +1/+1 until end of turn.
Set
dom
Rarity
Common
Common
Quantity
1
1
Excavation Elephant
Cost: {4}{W}
Type: Creature — Elephant
P/T: 3/5
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
When this creature enters, if it was kicked, return target artifact card from your graveyard to your hand.
Set
dom
Rarity
Common
Common
Quantity
1
1
Faerie Guidemother // Gift of the Fae
Cost: {W} // {1}{W}
Type: Creature — Faerie // Sorcery — Adventure
P/T: 1/1
Set
eld
Rarity
Common
Common
Quantity
1
1
Mesa Unicorn
Cost: {1}{W}
Type: Creature — Unicorn
P/T: 2/2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Set
dom
Rarity
Common
Common
Quantity
1
1
Kill Shot
Cost: {2}{W}
Type: Instant
Destroy target attacking creature.
Set
snc
Rarity
Common
Common
Quantity
1
1
Idyllic Grange
Type: Land — Plains
({T}: Add {W}.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Set
eld
Rarity
Common
Common
Quantity
1
1
Dapper Shieldmate
Cost: {3}{W}
Type: Creature — Human Soldier
P/T: 2/2
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
During your turn, this creature gets +2/+0.
Set
snc
Rarity
Common
Common
Quantity
1
1
Sky Crier
Cost: {1}{W}
Type: Creature — Bird Citizen
P/T: 1/1
Flying, lifelink
{3}{W}: You and target opponent each draw a card.
Set
snc
Rarity
Common
Common
Quantity
1
1
Ironclad Krovod
Cost: {3}{W}
Type: Creature — Beast
P/T: 2/5
Set
m20
Rarity
Common
Common
Quantity
1
1
Luminous Bonds
Cost: {2}{W}
Type: Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Set
grn
Rarity
Common
Common
Quantity
1
1
Collar the Culprit
Cost: {3}{W}
Type: Instant
Destroy target creature with toughness 4 or greater.
Set
grn
Rarity
Common
Common
Quantity
1
1
Law-Rune Enforcer
Cost: {W}
Type: Creature — Human Soldier
P/T: 1/2
{1}, {T}: Tap target creature with mana value 2 or greater.
Set
clu
Rarity
Common
Common
Quantity
1
1
Gathering Throng
Cost: {2}{W}
Type: Creature — Human Citizen
P/T: 3/1
When this creature enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
Set
snc
Rarity
Common
Common
Quantity
1
1
Hold for Ransom
Cost: {1}{W}
Type: Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Set
snc
Rarity
Common
Common
Quantity
1
1
Buy Your Silence
Cost: {4}{W}
Type: Sorcery
Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
snc
Rarity
Common
Common
Quantity
1
1
Parhelion Patrol
Cost: {3}{W}
Type: Creature — Human Knight
P/T: 2/3
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Set
clu
Rarity
Common
Common
Quantity
1
1
Skyline Scout
Cost: {1}{W}
Type: Creature — Human Scout
P/T: 2/1
Whenever this creature attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
Set
grn
Rarity
Common
Common
Quantity
1
1
Fortifying Provisions
Cost: {2}{W}
Type: Enchantment
Creatures you control get +0/+1.
When this enchantment enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Set
eld
Rarity
Common
Common
Quantity
1
1
Forbidding Spirit
Cost: {1}{W}{W}
Type: Creature — Spirit Cleric
P/T: 3/3
When this creature enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
Set
rna
Rarity
Uncommon
Uncommon
Quantity
1
1
Ardenvale Paladin
Cost: {3}{W}
Type: Creature — Human Knight
P/T: 2/5
Adamant — If at least three white mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
Set
eld
Rarity
Common
Common
Quantity
1
1
Silverflame Ritual
Cost: {3}{W}
Type: Sorcery
Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Set
eld
Rarity
Common
Common
Quantity
1
1
Angelic Exaltation
Cost: {3}{W}
Type: Enchantment
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Set
rvr
Rarity
Uncommon
Uncommon
Quantity
1
1
Rally to Battle
Cost: {3}{W}
Type: Instant
Creatures you control get +1/+3 until end of turn. Untap them.
Set
clu
Rarity
Uncommon
Uncommon
Quantity
1
1
Conclave Tribunal
Cost: {3}{W}
Type: Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Set
clu
Rarity
Uncommon
Uncommon
Quantity
1
1
Sunhome Stalwart
Cost: {1}{W}
Type: Creature — Human Soldier
P/T: 2/2
First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Set
clu
Rarity
Uncommon
Uncommon
Quantity
1
1
Roc Charger
Cost: {2}{W}
Type: Creature — Bird
P/T: 1/3
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Set
clu
Rarity
Uncommon
Uncommon
Quantity
1
1
The Birth of Meletis
Cost: {1}{W}
Type: Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — Create a 0/4 colorless Wall artifact creature token with defender.
III — You gain 2 life.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Lagonna-Band Storyteller
Cost: {3}{W}
Type: Creature — Centaur Advisor
P/T: 3/4
When this creature enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Reverent Hoplite
Cost: {4}{W}
Type: Creature — Human Soldier
P/T: 1/2
When this creature enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Hero of the Winds
Cost: {3}{W}
Type: Creature — Human Soldier
P/T: 1/4
Flying
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Archon of Falling Stars
Cost: {4}{W}{W}
Type: Creature — Archon
P/T: 4/4
Flying
When this creature dies, you may return target enchantment card from your graveyard to the battlefield.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Bishop's Soldier
Cost: {1}{W}
Type: Creature — Vampire Soldier
P/T: 2/2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Set
fdn
Rarity
Common
Common
Quantity
1
1
Raptor Companion
Cost: {1}{W}
Type: Creature — Dinosaur
P/T: 3/1
Set
bbd
Rarity
Common
Common
Quantity
1
1
Shining Aerosaur
Cost: {4}{W}
Type: Creature — Dinosaur
P/T: 3/4
Flying
Set
xln
Rarity
Common
Common
Quantity
1
1
Queen's Commission
Cost: {2}{W}
Type: Sorcery
Create two 1/1 white Vampire creature tokens with lifelink.
Set
xln
Rarity
Common
Common
Quantity
1
1
Sunrise Seeker
Cost: {4}{W}
Type: Creature — Human Scout
P/T: 3/3
Vigilance
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Set
xln
Rarity
Common
Common
Quantity
1
1
Jousting Dummy
Cost: {2}
Type: Artifact Creature — Scarecrow Knight
P/T: 2/1
{3}: This creature gets +1/+0 until end of turn.
Set
eld
Rarity
Common
Common
Quantity
1
1
Gingerbrute
Cost: {1}
Type: Artifact Creature — Food Golem
P/T: 1/1
Haste (This creature can attack and {T} as soon as it comes under your control.)
{1}: This creature can't be blocked this turn except by creatures with haste.
{2}, {T}, Sacrifice this creature: You gain 3 life.
Set
eld
Rarity
Common
Common
Quantity
1
1
Jousting Lance
Cost: {2}
Type: Artifact — Equipment
Equipped creature gets +2/+0.
During your turn, equipped creature has first strike.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Set
dom
Rarity
Common
Common
Quantity
1
1
Iron Bully
Cost: {3}
Type: Artifact Creature — Golem
P/T: 1/1
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, put a +1/+1 counter on target creature.
Set
2xm
Rarity
Common
Common
Quantity
1
1
Botanical Plaza
Type: Land
This land enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}, {T}, Sacrifice this land: Draw a card.
Set
snc
Rarity
Common
Common
Quantity
1
1
Skybridge Towers
Type: Land
This land enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice this land: Draw a card.
Set
snc
Rarity
Common
Common
Quantity
1
1
Golden Egg
Cost: {2}
Type: Artifact — Food
When this artifact enters, draw a card.
{1}, {T}, Sacrifice this artifact: Add one mana of any color.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
Set
eld
Rarity
Common
Common
Quantity
1
1
Selesnya Locket
Cost: {3}
Type: Artifact
{T}: Add {G} or {W}.
{G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice this artifact: Draw two cards.
Set
grn
Rarity
Common
Common
Quantity
1
1
Saheeli's Silverwing
Cost: {4}
Type: Artifact Creature — Drake
P/T: 2/3
Flying
When this creature enters, look at the top card of target opponent's library.
Set
war
Rarity
Common
Common
Quantity
1
1
Paragon of Modernity
Cost: {4}
Type: Artifact Creature — Angel Warrior
P/T: 2/2
Flying
{3}: This creature gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
Set
snc
Rarity
Common
Common
Quantity
1
1
Aesthir Glider
Cost: {3}
Type: Artifact Creature — Bird Construct
P/T: 2/1
Flying
This creature can't block.
Set
dom
Rarity
Common
Common
Quantity
1
1
Gilded Pinions
Cost: {2}
Type: Artifact — Equipment
When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Set
snc
Rarity
Common
Common
Quantity
1
1
Hierophant's Chalice
Cost: {3}
Type: Artifact
When this artifact enters, target opponent loses 1 life and you gain 1 life.
{T}: Add {C}.
Set
xln
Rarity
Common
Common
Quantity
1
1
Rampaging Monument
Cost: {4}
Type: Artifact Creature — Cleric
P/T: 0/0
Trample
This creature enters with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Sphinx of the Guildpact
Cost: {7}
Type: Artifact Creature — Sphinx
P/T: 5/5
Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
Set
2xm
Rarity
Uncommon
Uncommon
Quantity
1
1
Cobbled Wings
Cost: {2}
Type: Artifact — Equipment
Equipped creature has flying.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Set
xln
Rarity
Common
Common
Quantity
1
1
Shriekdiver
Cost: {2}{B}
Type: Creature — Zombie Bird Warrior
P/T: 2/1
Flying
{1}: This creature gains haste until end of turn.
Set
war
Rarity
Common
Common
Quantity
2
2
Davriel's Shadowfugue
Cost: {3}{B}
Type: Sorcery
Target player discards two cards and loses 2 life.
Set
war
Rarity
Common
Common
Quantity
2
2
Lazotep Reaver
Cost: {1}{B}
Type: Creature — Zombie Beast
P/T: 1/2
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
2
2
Unlikely Aid
Cost: {1}{B}
Type: Instant
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Set
war
Rarity
Common
Common
Quantity
3
3
Sorin's Thirst
Cost: {B}{B}
Type: Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Set
war
Rarity
Common
Common
Quantity
2
2
Vampire Opportunist
Cost: {1}{B}
Type: Creature — Vampire
P/T: 2/1
{6}{B}: Each opponent loses 2 life and you gain 2 life.
Set
m20
Rarity
Common
Common
Quantity
2
2
Divest
Cost: {B}
Type: Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Set
2xm
Rarity
Common
Common
Quantity
2
2
Charity Extractor
Cost: {3}{B}
Type: Creature — Human Knight
P/T: 1/5
Lifelink
Set
war
Rarity
Common
Common
Quantity
4
4
Banehound
Cost: {B}
Type: Creature — Nightmare Dog
P/T: 1/1
Lifelink, haste
Set
war
Rarity
Common
Common
Quantity
3
3
Reaper of Night // Harvest Fear
Cost: {5}{B}{B} // {3}{B}
Type: Creature — Specter // Sorcery — Adventure
P/T: 4/5
Set
eld
Rarity
Common
Common
Quantity
1
1
Rat Colony
Cost: {1}{B}
Type: Creature — Rat
P/T: 2/1
This creature gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.
Set
dom
Rarity
Common
Common
Quantity
2
2
Deathbloom Thallid
Cost: {2}{B}
Type: Creature — Fungus
P/T: 3/2
When this creature dies, create a 1/1 green Saproling creature token.
Set
m21
Rarity
Common
Common
Quantity
1
1
Duskmantle Operative
Cost: {1}{B}
Type: Creature — Human Rogue
P/T: 2/2
This creature can't be blocked by creatures with power 4 or greater.
Set
war
Rarity
Common
Common
Quantity
1
1
Aid the Fallen
Cost: {1}{B}
Type: Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.
Set
war
Rarity
Common
Common
Quantity
1
1
Eviscerate
Cost: {3}{B}
Type: Sorcery
Destroy target creature.
Set
dom
Rarity
Common
Common
Quantity
1
1
Murder
Cost: {1}{B}{B}
Type: Instant
Destroy target creature.
Set
snc
Rarity
Common
Common
Quantity
2
2
Windgrace Acolyte
Cost: {4}{B}
Type: Creature — Cat Warrior
P/T: 3/2
Flying
When this creature enters, mill three cards and you gain 3 life.
Set
dom
Rarity
Common
Common
Quantity
1
1
Ob Nixilis's Cruelty
Cost: {2}{B}
Type: Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
Set
war
Rarity
Common
Common
Quantity
3
3
Lash of Thorns
Cost: {B}
Type: Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
Set
eld
Rarity
Common
Common
Quantity
3
3
Memory Theft
Cost: {2}{B}
Type: Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
Set
eld
Rarity
Common
Common
Quantity
1
1
Bartizan Bats
Cost: {3}{B}
Type: Creature — Bat
P/T: 3/1
Flying (This creature can't be blocked except by creatures with flying or reach.)
Set
m20
Rarity
Common
Common
Quantity
2
2
Dig Up the Body
Cost: {2}{B}
Type: Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Set
snc
Rarity
Common
Common
Quantity
1
1
Smitten Swordmaster // Curry Favor
Cost: {1}{B} // {B}
Type: Creature — Human Knight // Sorcery — Adventure
P/T: 2/1
Set
moc
Rarity
Common
Common
Quantity
1
1
Spark Harvest
Cost: {B}
Type: Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.
Destroy target creature or planeswalker.
Set
cmr
Rarity
Common
Common
Quantity
3
3
Lost Legion
Cost: {1}{B}{B}
Type: Creature — Spirit Knight
P/T: 2/3
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Set
eld
Rarity
Common
Common
Quantity
1
1
Spark Reaper
Cost: {2}{B}
Type: Creature — Zombie
P/T: 2/3
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
Set
mic
Rarity
Common
Common
Quantity
2
2
Lazotep Behemoth
Cost: {4}{B}
Type: Creature — Zombie Hippo
P/T: 5/4
Set
war
Rarity
Common
Common
Quantity
4
4
Tithebearer Giant
Cost: {5}{B}
Type: Creature — Giant Warrior
P/T: 4/5
When this creature enters, you draw a card and you lose 1 life.
Set
clu
Rarity
Common
Common
Quantity
2
2
Toll of the Invasion
Cost: {2}{B}
Type: Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Set
war
Rarity
Common
Common
Quantity
2
2
Vraska's Finisher
Cost: {2}{B}
Type: Creature — Gorgon Assassin
P/T: 3/2
When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Set
war
Rarity
Common
Common
Quantity
2
2
Never Happened
Cost: {2}{B}
Type: Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Set
grn
Rarity
Common
Common
Quantity
1
1
Kaya's Ghostform
Cost: {B}
Type: Enchantment — Aura
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Set
war
Rarity
Common
Common
Quantity
3
3
Stronghold Confessor
Cost: {B}
Type: Creature — Human Cleric
P/T: 1/1
Kicker {3} (You may pay an additional {3} as you cast this spell.)
Menace (This creature can't be blocked except by two or more creatures.)
If this creature was kicked, it enters with two +1/+1 counters on it.
Set
dom
Rarity
Common
Common
Quantity
3
3
Cabal Paladin
Cost: {3}{B}
Type: Creature — Human Knight
P/T: 4/2
Whenever you cast a historic spell, this creature deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
Set
dom
Rarity
Common
Common
Quantity
3
3
Hired Poisoner
Cost: {B}
Type: Creature — Human Assassin
P/T: 1/1
Deathtouch
Set
grn
Rarity
Common
Common
Quantity
1
1
Join the Maestros
Cost: {4}{B}
Type: Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)
Create a 4/3 black Ogre Warrior creature token.
Set
snc
Rarity
Common
Common
Quantity
3
3
Demon's Due
Cost: {3}{B}
Type: Instant
Scry 2, then draw two cards. You lose 2 life.
Set
snc
Rarity
Common
Common
Quantity
3
3
Spinal Centipede
Cost: {2}{B}
Type: Creature — Insect
P/T: 3/2
When this creature dies, put a +1/+1 counter on target creature you control.
Set
grn
Rarity
Common
Common
Quantity
2
2
Midnight Assassin
Cost: {2}{B}
Type: Creature — Vampire Assassin
P/T: 1/2
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Set
snc
Rarity
Common
Common
Quantity
3
3
Vicious Rumors
Cost: {B}
Type: Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Set
grn
Rarity
Common
Common
Quantity
3
3
Veiled Shade
Cost: {2}{B}
Type: Creature — Shade
P/T: 2/2
{1}{B}: This creature gets +1/+1 until end of turn.
Set
grn
Rarity
Common
Common
Quantity
2
2
Severed Strands
Cost: {1}{B}
Type: Sorcery
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
Set
2x2
Rarity
Common
Common
Quantity
2
2
Blight Keeper
Cost: {B}
Type: Creature — Bat Imp
P/T: 1/1
Flying
{7}{B}, {T}, Sacrifice this creature: Target opponent loses 4 life and you gain 4 life.
Set
xln
Rarity
Common
Common
Quantity
2
2
Child of Night
Cost: {1}{B}
Type: Creature — Vampire
P/T: 2/1
Lifelink
Set
grn
Rarity
Common
Common
Quantity
2
2
Orzhov Enforcer
Cost: {1}{B}
Type: Creature — Human Rogue
P/T: 1/2
Deathtouch
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Set
rvr
Rarity
Uncommon
Uncommon
Quantity
2
2
Tempting Witch
Cost: {2}{B}
Type: Creature — Human Warlock
P/T: 1/3
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
{2}, {T}, Sacrifice a Food: Target player loses 3 life.
Set
eld
Rarity
Common
Common
Quantity
3
3
Wicked Guardian
Cost: {3}{B}
Type: Creature — Human Noble
P/T: 4/2
When this creature enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.
Set
eld
Rarity
Common
Common
Quantity
4
4
Malevolent Noble
Cost: {1}{B}
Type: Creature — Human Noble
P/T: 2/2
{2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on this creature.
Set
eld
Rarity
Common
Common
Quantity
2
2
Fathom Fleet Cutthroat
Cost: {3}{B}
Type: Creature — Human Pirate
P/T: 3/3
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Set
m20
Rarity
Common
Common
Quantity
2
2
Vanquish the Weak
Cost: {2}{B}
Type: Instant
Destroy target creature with power 3 or less.
Set
xln
Rarity
Common
Common
Quantity
3
3
Dire Fleet Hoarder
Cost: {1}{B}
Type: Creature — Human Pirate
P/T: 2/1
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
2xm
Rarity
Common
Common
Quantity
2
2
Queen's Agent
Cost: {5}{B}
Type: Creature — Vampire Scout
P/T: 3/3
Lifelink
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Set
xln
Rarity
Common
Common
Quantity
4
4
Demonic Vigor
Cost: {B}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
Set
dom
Rarity
Common
Common
Quantity
2
2
Queen's Bay Soldier
Cost: {1}{B}
Type: Creature — Vampire Soldier
P/T: 2/2
Set
xln
Rarity
Common
Common
Quantity
3
3
Blessing of Belzenlok
Cost: {B}
Type: Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Set
dom
Rarity
Common
Common
Quantity
1
1
Moodmark Painter
Cost: {2}{B}{B}
Type: Creature — Human Shaman
P/T: 2/3
Undergrowth — When this creature enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
Set
grn
Rarity
Common
Common
Quantity
1
1
Soul Salvage
Cost: {2}{B}
Type: Sorcery
Return up to two target creature cards from your graveyard to your hand.
Set
m20
Rarity
Common
Common
Quantity
2
2
Mephitic Vapors
Cost: {2}{B}
Type: Sorcery
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Set
rvr
Rarity
Common
Common
Quantity
2
2
Fungal Infection
Cost: {B}
Type: Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Set
dom
Rarity
Common
Common
Quantity
1
1
Vicious Offering
Cost: {1}{B}
Type: Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Set
dom
Rarity
Common
Common
Quantity
2
2
Dark Bargain
Cost: {3}{B}
Type: Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
Set
dom
Rarity
Common
Common
Quantity
1
1
Cabal Evangel
Cost: {1}{B}
Type: Creature — Human Cleric
P/T: 2/2
Set
dom
Rarity
Common
Common
Quantity
3
3
Drudge Sentinel
Cost: {2}{B}
Type: Creature — Skeleton Warrior
P/T: 2/1
{3}: Tap this creature. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Set
dom
Rarity
Common
Common
Quantity
2
2
Thallid Omnivore
Cost: {3}{B}
Type: Creature — Fungus
P/T: 3/3
{1}, Sacrifice another creature: This creature gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
Set
dom
Rarity
Common
Common
Quantity
2
2
Girder Goons
Cost: {4}{B}
Type: Creature — Ogre Warrior
P/T: 4/4
When this creature dies, create a tapped 2/2 black Rogue creature token.
Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Set
snc
Rarity
Common
Common
Quantity
3
3
Maestros Initiate
Cost: {2}{B}
Type: Creature — Human Citizen
P/T: 3/1
{4}{U/R}, Exile this card from your graveyard: Draw two cards, then discard a card.
Set
snc
Rarity
Common
Common
Quantity
3
3
Crooked Custodian
Cost: {1}{B}
Type: Creature — Ogre Rogue
P/T: 3/2
This creature enters tapped.
Set
snc
Rarity
Common
Common
Quantity
4
4
Revel Ruiner
Cost: {3}{B}
Type: Creature — Octopus Rogue
P/T: 3/1
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Set
snc
Rarity
Common
Common
Quantity
2
2
Deal Gone Bad
Cost: {3}{B}
Type: Instant
Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)
Set
clu
Rarity
Common
Common
Quantity
1
1
Corrupt Court Official
Cost: {1}{B}
Type: Creature — Human Advisor
P/T: 1/1
When this creature enters, target opponent discards a card.
Set
snc
Rarity
Common
Common
Quantity
1
1
Fake Your Own Death
Cost: {1}{B}
Type: Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Set
snc
Rarity
Common
Common
Quantity
5
5
Douser of Lights
Cost: {4}{B}
Type: Creature — Horror
P/T: 4/5
Set
grn
Rarity
Common
Common
Quantity
3
3
Extract the Truth
Cost: {1}{B}
Type: Sorcery
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment of their choice.
Set
snc
Rarity
Common
Common
Quantity
1
1
Eye Collector
Cost: {B}
Type: Creature — Faerie
P/T: 1/1
Flying
Whenever this creature deals combat damage to a player, each player mills a card. (Each player puts the top card of their library into their graveyard.)
Set
eld
Rarity
Common
Common
Quantity
2
2
Tymaret, Chosen from Death
Cost: {B}{B}
Type: Legendary Enchantment Creature — Demigod
P/T: 2/*
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
{1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Pharika's Spawn
Cost: {3}{B}
Type: Creature — Gorgon
P/T: 3/4
Escape—{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it. When it enters this way, each opponent sacrifices a non-Gorgon creature of their choice.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Enemy of Enlightenment
Cost: {5}{B}
Type: Enchantment Creature — Demon
P/T: 5/5
Flying
This creature gets -1/-1 for each card in your opponents' hands.
At the beginning of your upkeep, each player discards a card.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Bake into a Pie
Cost: {2}{B}{B}
Type: Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Set
fdn
Rarity
Common
Common
Quantity
2
2
Spire Mangler
Cost: {2}{B}
Type: Creature — Insect
P/T: 2/1
Flash
Flying
When this creature enters, target creature you control with flying gets +2/+0 until end of turn.
Set
rna
Rarity
Uncommon
Uncommon
Quantity
1
1
Duress
Cost: {B}
Type: Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Set
xln
Rarity
Common
Common
Quantity
1
1
Barrow Witches
Cost: {4}{B}
Type: Creature — Human Warlock
P/T: 3/4
When this creature enters, return target Knight card from your graveyard to your hand.
Set
eld
Rarity
Common
Common
Quantity
3
3
Skulduggery
Cost: {B}
Type: Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Set
xln
Rarity
Common
Common
Quantity
1
1
Foreboding Fruit
Cost: {2}{B}
Type: Sorcery
Target player draws two cards and loses 2 life.
Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Set
eld
Rarity
Common
Common
Quantity
2
2
Whispering Snitch
Cost: {1}{B}
Type: Creature — Vampire Rogue
P/T: 1/3
Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.
Set
mkc
Rarity
Uncommon
Uncommon
Quantity
1
1
Witch's Cottage
Type: Land — Swamp
({T}: Add {B}.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Set
eld
Rarity
Common
Common
Quantity
2
2
Costly Plunder
Cost: {1}{B}
Type: Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Set
2xm
Rarity
Common
Common
Quantity
1
1
Mark of the Vampire
Cost: {3}{B}
Type: Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
Set
xln
Rarity
Common
Common
Quantity
1
1
Creeping Chill
Cost: {3}{B}
Type: Sorcery
Creeping Chill deals 3 damage to each opponent and you gain 3 life.
When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Skymarch Bloodletter
Cost: {2}{B}
Type: Creature — Vampire Soldier
P/T: 2/2
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
Set
m19
Rarity
Common
Common
Quantity
1
1
Spreading Rot
Cost: {4}{B}
Type: Sorcery
Destroy target land. Its controller loses 2 life.
Set
xln
Rarity
Common
Common
Quantity
1
1
Kraul Swarm
Cost: {4}{B}
Type: Creature — Insect Warrior
P/T: 4/1
Flying
{2}{B}, Discard a creature card: Return this card from your graveyard to your hand.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Locthwain Paladin
Cost: {3}{B}
Type: Creature — Human Knight
P/T: 3/2
Menace (This creature can't be blocked except by two or more creatures.)
Adamant — If at least three black mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
Set
eld
Rarity
Common
Common
Quantity
2
2
Necrotic Wound
Cost: {B}
Type: Instant
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Set
grn
Rarity
Uncommon
Uncommon
Quantity
1
1
Price of Fame
Cost: {3}{B}
Type: Instant
This spell costs {2} less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Set
mkc
Rarity
Uncommon
Uncommon
Quantity
1
1
Dire Fleet Interloper
Cost: {3}{B}
Type: Creature — Human Pirate
P/T: 2/2
Menace
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Set
xln
Rarity
Common
Common
Quantity
1
1
March of the Drowned
Cost: {B}
Type: Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.
Set
xln
Rarity
Common
Common
Quantity
1
1
Minion's Return
Cost: {2}{B}
Type: Enchantment — Aura
Flash
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Set
thb
Rarity
Uncommon
Uncommon
Quantity
1
1
Forever Young
Cost: {1}{B}
Type: Sorcery
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Set
eld
Rarity
Common
Common
Quantity
3
3
Contract Killing
Cost: {3}{B}{B}
Type: Sorcery
Destroy target creature. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Set
xln
Rarity
Common
Common
Quantity
1
1
Fertile Thicket
Type: Land
This land enters tapped.
When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
{T}: Add {G}.
Set
bfz
Rarity
Common
Common
Quantity
1
1
RFID: E20047148C80682012360111